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Mike Raiford wrote:
> Chambers wrote:
>> Michael Raiford wrote:
>>> the single color rooms were super easy
>>
>> You're a sick freak of nature, you know that? :)
>>
>
> What? no .. why? Took me a few minutes to solve each one. Granted, the
> yellow room was a bit annoying...Just to get the pattern in the right
> state so when you pushed one block, the adjacent blocks would be lit as
> well. If you're careful, the maze in the blue room is easy to follow
> around. And the red room was the easiest of all.
>
> The two-color rooms weren't too bad, but I don't have a photographic
> memory, so I had to document. The green room was a PITA, though. I
> actually resorted to creating a bunch of layers in Photoshop to figure
> out how everything fit together. :D
>
> But the white room I simply gave up on. I haven't a clue. I've tried
> color-theory related means of doing things, I've attempted matching
> colors to the outside, I can't think of a way to solve it :/
>
> 6 sides, 3 orbits per side, 6 colors per orbit = a hell of a lot of
> combinations.
Shamelessly copied from the comments page:
"White: Void
The walls are made up of three circles which can cycle through a
variety of previously encountered colours when clicked. Each wall has a
colour and a size, such as red-small or blue-medium. You must look
through the rooms you have already completed to find the circle size on
the wall of that room's colour. I can't really explain it well, so look
into it for yourself.
And that's what Dark Room wants you to do. Good luck!"
Any help?
John
--
I will be brief but not nearly so brief as Salvador Dali, who gave the
world's shortest speech. He said, "I will be so brief I am already
finished," then he sat down.
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