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On Fri, 29 Feb 2008 21:37:31 +0000, Orchid XP v7 wrote:
>>> Never challenge anybody to anything. You end up loosing. And then you
>>> look very stupid.
>>
>> Nonsense. I used to play chess competitively (ie, I played tournament
>> chess). I wasn't very good, and I lost a lot. Didn't make me look
>> stupid in the least, just less skilled than other people.
>
> Question: Have you ever, at any time, won a chess match?
Yes, but that's not the point.
> I haven't. Even against a computer. I'm that bad at it.
>
> And you know what? One time somebody "challenged" me about the chemical
> symbol for Tin. Well *obviously* that can't even change. How could I
> *possibly* loose? But loose I did. (Sb isn't Tin. It's the one right
> next to it. Only 1 letter and one proton different. Damn it!)
<shrug> Start talking about object instantiation in Haskell, and you're
over my head. Different people know different things.
>> Hint: There's always someone who knows more. Anyone who says they
>> know it all is either lying or stupid - or frequently both.
>
> Like So Greats said, "The greatest knowledge is in knowing that you know
> nothing."
Yep.
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Orchid XP v7 wrote:
> Having got over just how amazing his hardware and software is, several
> other facts strike me:
>
> 1. This is speeded up 600 times? And it still takes, like, 20 minutes
> for him to draw the whole thing? Wow, that's a long time! (And the
> finished image looks so easy...)
600% so two hours in total
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Orchid XP v7 escribió:
> Like So Greats said, "The greatest knowledge is in knowing that you know
> nothing."
>
"Unskilled and Unaware of It: How Difficulties in Recognizing One's Own
Incompetence Lead to Inflated Self-Assessments"
http://www.apa.org/journals/features/psp7761121.pdf
(long, but great read)
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> "Unskilled and Unaware of It: How Difficulties in Recognizing One's Own
> Incompetence Lead to Inflated Self-Assessments"
>
> http://www.apa.org/journals/features/psp7761121.pdf
>
> (long, but great read)
Yeah, I've seen it.
--
http://blog.orphi.me.uk/
http://www.zazzle.com/MathematicalOrchid*
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>>> 1. This is speeded up 600 times? And it still takes, like, 20 minutes
>>> for him to draw the whole thing? Wow, that's a long time! (And the
>>> finished image looks so easy...)
>>
>> 200 hours? That doesn't seem right. 60x speed-up would be 20 hours
>> worth...
>
> Yeah, I think you might be right. 600x would be a freakin' BLUR... I
> must be mis-remembering this stuff. ;-)
>
I think it was 6x
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Orchid XP v7 <voi### [at] devnull> wrote:
> 1. This is speeded up 600 times?
Now you don't even know your percentages. 600% is not the same thing
as 600 times.
> [I was actually toying with the idea of making a web comic of my own.
The hardest part of making a web comic is to get good ideas.
--
- Warp
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On Fri, 29 Feb 2008 17:25:25 -0500, Warp wrote:
>> [I was actually toying with the idea of making a web comic of my own.
>
> The hardest part of making a web comic is to get good ideas.
Actually, the hardest part of making a comic (web or not) is to get good
ideas. I don't imagine that the medium makes it any easier or harder.
Jim
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Orchid XP v7 wrote:
> Warp wrote:
>> Orchid XP v7 <voi### [at] devnull> wrote:
>>> 1. Where the hell did he get a computer screen you can draw on??
>>
>> There are graphics tablets which can show the image.
>
> Advanced. So, like, it's as expensive as a high-end tablet *and* a
> high-end monitor? Must cost a fortune! o_O
You can get a tablet PC that's got a touchscreen (wacom graphics tablet)
built into the screen. I have one. It's very nice.
--
Darren New / San Diego, CA, USA (PST)
"That's pretty. Where's that?"
"It's the Age of Channelwood."
"We should go there on vacation some time."
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Nicolas Alvarez wrote:
>>>> 1. This is speeded up 600 times? And it still takes, like, 20
>>>> minutes for him to draw the whole thing? Wow, that's a long time!
>>>> (And the finished image looks so easy...)
>>>
>>> 200 hours? That doesn't seem right. 60x speed-up would be 20 hours
>>> worth...
>>
>> Yeah, I think you might be right. 600x would be a freakin' BLUR... I
>> must be mis-remembering this stuff. ;-)
>>
> I think it was 6x
Yep, 600% was what he said ... I've been watching the video.
After watching the first video, I noticed a few things
* This is actually pretty bare-bones photoshop usage. He uses all
brushes, layers, and an occasional scale operation, nothing too fancy.
* The swatches file is a very nice trick :)
* It amazes me how he seems to get it right the first time.
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Michael Raiford wrote:
> Yep, 600% was what he said ... I've been watching the video.
>
> After watching the first video, I noticed a few things
>
> * This is actually pretty bare-bones photoshop usage. He uses all
> brushes, layers, and an occasional scale operation, nothing too fancy.
>
> * The swatches file is a very nice trick :)
>
> * It amazes me how he seems to get it right the first time.
After the second video:
* Another neat trick, having a file with various facial features at the
ready.
* Aagain, pretty basic photoshopping.. Setting the text, and using the
layer blending attributes... The thing I didn't know you could do was
warp the text like that ... I'll have to play, now. :D
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