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Thomas de Groot <tho### [at] degrootorg> wrote:
> Even better, 'stochastic' is also supported by version 3.8! I generally use:
>
> +am3 +a0.01 +ac0.90 +r3
>
> and in the radiosity block a count between 10 and 50
>
> varying +a, +ac and +r values increases/decreases the stochastic quality
> (and render time!).
Are we talking about the same thing here?
I was referring to the unbiased purely stochastic version of radiosity, which
was a significant change to the algorithm; I was under the impression that this
wouldn't end up in main POV-Ray in the form it was implemented in UberPOV. Maybe
I missed something, is this in v3.8 now, or are you referring to improvements to
sampling alone?
Bill
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