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Using the Blender3D I paid attention to the PovRay.
Process of integration takes place badly and slowly
I don't know English
I couldn't communicate with the programmers working over the exporter
My hobby - Python.
Я начал
самостоятельно
работать над
экспортёром
Blender2Povray
My WIP (Blender2Povray):
http://yadi.sk/d/Yh2lnyOk5CEWM
Add:
t-map,
cameras,
pigment-patterns
image map for glass
Now I work over lamps
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"LanuHum" <Lan### [at] yandexru> wrote:
> Using the Blender3D I paid attention to the PovRay.
> Process of integration takes place badly and slowly
> I don't know English
> I couldn't communicate with the programmers working over the exporter
> My hobby - Python.
> Я начал
>
самостоятельно
> работать над
> экспортёром
> Blender2Povray
> My WIP (Blender2Povray):
> http://yadi.sk/d/Yh2lnyOk5CEWM
> Add:
> t-map,
> cameras,
> pigment-patterns
> image map for glass
>
> Now I work over lamps
Hi LanuHum,
I am the current maintainer of POV-Ray exporter, and am definitely searching for
other enthusiasts to form a team, I will have a look at your script ASAP, what
is your native language, and is there any second language with which you could
communicate? I can also speak french and italian, and one occasional contributor
of the exporter speaks some german.
I'll send you an email to keep in touch.
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"Mr" <nomail@nomail> wrote:
>
> Hi LanuHum,
>
> I am the current maintainer of POV-Ray exporter, and am definitely searching for
> other enthusiasts to form a team, I will have a look at your script ASAP, what
> is your native language, and is there any second language with which you could
> communicate? I can also speak french and italian, and one occasional contributor
> of the exporter speaks some german.
>
> I'll send you an email to keep in touch.
Work proceeds.
The materials and textures tabs are cleared.
The preview of textures like image is added
Further the preview of textures like Pattern will be added
http://yadi.sk/d/RlXveulN5dXEz
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