POV-Ray : Newsgroups : povray.newusers : rendered image different between 3.62 and 3.7RC1 Server Time
1 Nov 2024 04:14:30 EDT (-0400)
  rendered image different between 3.62 and 3.7RC1 (Message 1 to 4 of 4)  
From: y1tagawa
Subject: rendered image different between 3.62 and 3.7RC1
Date: 5 Jan 2011 07:20:01
Message: <web.4d2461246b362b3d234c66f0@news.povray.org>
Gentlemen,

I rendered the following SDL with both 3.62 and 3.7RC1, and got
different output between them.
In 3.7RC1, it looks like no_reflection option of the black sphere
doesn't work.
Are there any changes about no_reflection? I couldn't find in
change log.

Best Regards,

---- from here ----

#version 3.6;

#include "colors.inc"

global_settings {
    max_trace_level 10
}

camera {
    angle 35
    location <0,1.4,-6>
    look_at <0,0.8,0>
    sky y
}

background {
    Black
}

//  The floor
plane {
    y,0
    pigment { White }
    finish {
        reflection 0.2
        ambient 0.4
    }
    hollow
}

union {
    //  A black sphere
    sphere {
        0, 0.25
        pigment {
            Black
        }
        finish {
            ambient 0
        }
        no_shadow
        no_reflection  //  to not render reflection image on the floor
    }

    //  Halo around the sphere
    sphere {
        0, 0.5
        pigment { Clear }
        interior {
            media {
                emission White
                density {
                    spherical
                    color_map {
                        [ 0.6  color 0 ]
                        [ 0.75 color 1 ]
                    }
                }
            }
        }
        hollow
        no_shadow
        no_reflection  //  to not render reflection image on the floor
    }

    //  to render blighter halo on the floor
    sphere {
        0, 0.5
        pigment { Clear }
        interior {
            media {
                emission White
                density {
                    spherical
                    color_map {
                        [ 0.6  color 0 ]
                        [ 0.75 color 7 ]
                    }
                }
            }
        }

        hollow
        no_image
        no_shadow
    }

    translate <0,0.8,0>
}


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From: clipka
Subject: Re: rendered image different between 3.62 and 3.7RC1
Date: 5 Jan 2011 07:55:28
Message: <4d246a40$1@news.povray.org>
Am 05.01.2011 13:16, schrieb y1tagawa:
> Gentlemen,
>
> I rendered the following SDL with both 3.62 and 3.7RC1, and got
> different output between them.
> In 3.7RC1, it looks like no_reflection option of the black sphere
> doesn't work.
> Are there any changes about no_reflection? I couldn't find in
> change log.

That's odd indeed, and definitely a bug.
Would you mind filing a bug report on http://bugs.povray.org?

 From some toying around with the scene, it currently appears POV-Ray is 
forgetting that it's tracing a reflected ray when the ray passes through 
a (semi-)transparent object.


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From: y1tagawa
Subject: Re: rendered image different between 3.62 and 3.7RC1
Date: 5 Jan 2011 09:25:01
Message: <web.4d247e7ef1c135fbd234c66f0@news.povray.org>
Gentleman,

clipka <ano### [at] anonymousorg> wrote:
(snip)
> That's odd indeed, and definitely a bug.
> Would you mind filing a bug report on http://bugs.povray.org?
(snip)

Thank you very mush for your guidance.
I reported.
http://bugs.povray.org/task/188?project=2
I hope it could help to improve this great product.

Best Regards,


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From: y1tagawa
Subject: Re: rendered image different between 3.62 and 3.7RC1
Date: 8 Jan 2011 12:05:01
Message: <web.4d289835f1c135fb9769d2480@news.povray.org>
Gentlemen,
I tryed 3.7RC2.
The trouble hasn't come.
Thank you very much.
Best Regards,


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