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In article <Xns959FD77BCFDC9raf256com@203.29.75.35>, "Rafal 'Raf256' Maj"
<spa### [at] raf256 com> wrote:
> Objects smaller then 0.1 unit are begining to have shadow-problems if they
> are semi-transparent.
That is plain wrong.
Even under the worst conditions objects of size 0.001 will still be rendered
correctly. As will objects of one million units in size and offset. Beyond
that, it depends on many details, but it can in general be assumed that
values beyond 10e10 and 10e-10 respectively will never produce correct
results.
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povray org
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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tho### [at] trf de news:41953991@news.povray.org
> Even under the worst conditions objects of size 0.001 will still be
> rendered correctly. As will objects of one million units in size and
> offset. Beyond that, it depends on many details, but it can in
> general be assumed that values beyond 10e10 and 10e-10 respectively
> will never produce correct results.
>
I have scene that had problems on 3.6, I will try to post minimal source to
reproduce that problem.
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
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