|
![](/i/fill.gif) |
tho### [at] trf de news:41953991@news.povray.org
> Even under the worst conditions objects of size 0.001 will still be
> rendered correctly. As will objects of one million units in size and
> offset. Beyond that, it depends on many details, but it can in
> general be assumed that values beyond 10e10 and 10e-10 respectively
> will never produce correct results.
>
I have scene that had problems on 3.6, I will try to post minimal source to
reproduce that problem.
--
http://www.raf256.com/3d/
Rafal Maj 'Raf256', home page - http://www.raf256.com/me/
Computer Graphics
Post a reply to this message
|
![](/i/fill.gif) |