POV-Ray : Newsgroups : povray.newusers : import openGL Server Time
31 Jul 2024 04:25:39 EDT (-0400)
  import openGL (Message 11 to 16 of 16)  
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From: Tor Olav Kristensen
Subject: Re: import openGL
Date: 23 Apr 2003 18:04:29
Message: <Xns936714A66E5Etorolavkhotmailcom@204.213.191.226>
Tor Olav Kristensen <tor_olav_kCURLYAhotmail.com> wrote in 
news:Xns### [at] 204213191226:

...
> The webpage for "Crossroads 3D" states that Crossroads
> will be able to read LightWave3D files in the future:
> 
> http://home.europa.com/~keithr/Crossroads/index.html
...

If Chris is right about it being a Wavefront file, then
you are lucky. (Maybe your nephew used LightWave3D to
export the shape to a Wavefront file ?)

Crossroads 3D seems to be able to both read Wavefront
files and write POV-Ray scene files.


Tor Olav


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From: anne
Subject: Re: import openGL
Date: 23 Apr 2003 18:10:06
Message: <web.3ea70e9e2424fca482dec0910@news.povray.org>
thank you all for your help

I did find a poseray version for the mac
http://users.skynet.be/smellenbergh/poseray.htm
and this program converted the files to .pov format.

I had two objects, one with flat surfaces, the other with round surfaces.
the one with flat surfaces looked ok, the one with round surfaces is very
coarse in the ray rendition it does not really look smooth and round, but I
guess I need to learn more about ray-tracer and extrapolation.

thank you very much for all your help

anne


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From: Tor Olav Kristensen
Subject: Re: import openGL
Date: 23 Apr 2003 18:23:04
Message: <Xns9367471412BBtorolavkhotmailcom@204.213.191.226>
"anne" <ann### [at] wjhharvardedu> wrote in
news:web.3ea70e9e2424fca482dec0910@news.povray.org: 

> thank you all for your help
> 
> I did find a poseray version for the mac
> http://users.skynet.be/smellenbergh/poseray.htm
> and this program converted the files to .pov format.
> 
> I had two objects, one with flat surfaces, the other with round
> surfaces. the one with flat surfaces looked ok, the one with round
> surfaces is very coarse in the ray rendition it does not really look
> smooth and round, but I guess I need to learn more about ray-tracer
> and extrapolation. 
> 
> thank you very much for all your help
> 
> anne
> 

To make the shape with flat surfaces smoother you can add
normals to the triangles.

Here's info about that:

http://www.povray.org/documentation/view/167/#s06_05_02_06
http://www.povray.org/documentation/view/56/#s03_05_02_01


Tor Olav


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From: Thorsten Froehlich
Subject: Re: import openGL
Date: 24 Apr 2003 04:01:02
Message: <3ea799be$1@news.povray.org>
In article <cja### [at] netplexaussieorg> , 
Christopher James Huff <cja### [at] earthlinknet>  wrote:

> And POV-Ray does not have an import
> feature, and can generally not handle external file formats.

No, but the Mac version can "import" a POV-Ray for Windos template menu
directory tree as well as the POV-Ray 3.0/3.1 template menu file.

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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From: ABX
Subject: Re: import openGL
Date: 24 Apr 2003 04:25:06
Message: <vi7fav8hbdpdfg204h6l5l3o8vtii0ch9e@4ax.com>
On Thu, 24 Apr 2003 10:01:02 +0200, "Thorsten Froehlich" <tho### [at] trfde>
wrote:
> "import" a POV-Ray for Windos template menu

You probably mean "Insert Menu" from "POV-Ray for Windows". Please more respect
for platform supported in your product ;-)

ABX


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From: Thorsten Froehlich
Subject: Re: import openGL
Date: 24 Apr 2003 11:11:04
Message: <3ea7fe88@news.povray.org>
In article <vi7fav8hbdpdfg204h6l5l3o8vtii0ch9e@4ax.com> , ABX 
<abx### [at] abxartpl>  wrote:

> You probably mean "Insert Menu" from "POV-Ray for Windows". Please more
respect
> for platform supported in your product ;-)

Yes, I actually removed "Windos" and added "Windos" to my spell-checker's
dictionary.  It works really well since I rarely need to write about
hardware rather than the software ;-)

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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