POV-Ray : Newsgroups : povray.newusers : DXF conversion to Mesh2 Server Time
4 Nov 2024 19:20:20 EST (-0500)
  DXF conversion to Mesh2 (Message 1 to 8 of 8)  
From: jfmiller
Subject: DXF conversion to Mesh2
Date: 8 Nov 2002 16:31:57
Message: <3dcc2d4d$1@news.povray.org>
I'm sure that after using POV for more then a year I should know this, but I
just got my copy of Blender and prior to this I've not had access to any
type of mesh beased modler.

Question:  How do I convert a mesh that I created in Blender to a POVRay
mesh2 object?

I'm assuming I need a third party software package,  If that is the case
Working URLs would be greatly appricieated.

JFMILLER


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From: Warp
Subject: Re: DXF conversion to Mesh2
Date: 8 Nov 2002 19:35:02
Message: <3dcc5836@news.povray.org>
jfmiller <jfm### [at] hotmailcom> wrote:
> I'm assuming I need a third party software package,  If that is the case
> Working URLs would be greatly appricieated.

  Already tried this?
http://povray.org/resources/links/3D_Programs/Conversion_Utilities/

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: jfmiller
Subject: Re: DXF conversion to Mesh2
Date: 8 Nov 2002 22:39:34
Message: <3dcc8376@news.povray.org>
DXF3POV comes up 404 not found.  I tried some oth the other mulit purpose
ones, but I'm still looking for something that will support smoth triangles.

JFMILLER

"Warp" <war### [at] tagpovrayorg> wrote in message
news:3dcc5836@news.povray.org...
> jfmiller <jfm### [at] hotmailcom> wrote:
> > I'm assuming I need a third party software package,  If that is the case
> > Working URLs would be greatly appricieated.
>
>   Already tried this?
> http://povray.org/resources/links/3D_Programs/Conversion_Utilities/
>
> --
> #macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb
x]
> [1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
> -1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// -
Warp -


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From: Support tb-software
Subject: Re: DXF conversion to Mesh2
Date: 9 Nov 2002 03:35:43
Message: <v7ipsu81b1v6hcm66g3uivs5sn21k8rok8@4ax.com>
On Fri, 8 Nov 2002 19:38:32 -0800, "jfmiller" <jfm### [at] hotmailcom>
wrote:

www.tb-software.com

>DXF3POV comes up 404 not found.  I tried some oth the other mulit purpose
>ones, but I'm still looking for something that will support smoth triangles.
>
>JFMILLER
>
>"Warp" <war### [at] tagpovrayorg> wrote in message
>news:3dcc5836@news.povray.org...
>> jfmiller <jfm### [at] hotmailcom> wrote:
>> > I'm assuming I need a third party software package,  If that is the case
>> > Working URLs would be greatly appricieated.
>>
>>   Already tried this?
>> http://povray.org/resources/links/3D_Programs/Conversion_Utilities/
>>
>> --
>> #macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb
>x]
>> [1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
>> -1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// -
>Warp -
>


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From: Daniel Prien
Subject: Re: DXF conversion to Mesh2
Date: 9 Nov 2002 04:19:22
Message: <3DCCD314.1070209@gmx.net>
jfmiller schrieb:
> I'm sure that after using POV for more then a year I should know this, but I
> just got my copy of Blender and prior to this I've not had access to any
> type of mesh beased modler.
> 
> Question:  How do I convert a mesh that I created in Blender to a POVRay
> mesh2 object?
> 
> I'm assuming I need a third party software package,  If that is the case
> Working URLs would be greatly appricieated.
> 
> JFMILLER
> 
> 
There is a Python-Script called Povanim for Povray-Export from Blender.
Search www.elysiun.com for it.

You can also try Crossroads, a freeware converter for many 3d-formats, 
also Povray.

Sorry, no URLs, just google...

Daniel


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From: Daniel Prien
Subject: Re: DXF conversion to Mesh2
Date: 9 Nov 2002 04:21:07
Message: <3dccd383@news.povray.org>
jfmiller schrieb:
> I'm sure that after using POV for more then a year I should know this, but I
> just got my copy of Blender and prior to this I've not had access to any
> type of mesh beased modler.
> 
> Question:  How do I convert a mesh that I created in Blender to a POVRay
> mesh2 object?
> 
> I'm assuming I need a third party software package,  If that is the case
> Working URLs would be greatly appricieated.
> 
> JFMILLER
> 
> 
There is a Python-script called Povanim for Blender->Pov.
Search on www.elysiun.com.
You can also try Crossroads, a freeware converter for many 3d-formats, 
also Povray.

Daniel


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From: Daniel Prien
Subject: Re: DXF conversion to Mesh2
Date: 9 Nov 2002 11:11:57
Message: <3dcd33cd$1@news.povray.org>
Sorry for that. Thought the first one didn't work.

Daniel


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From: Tony LaVigne
Subject: Re: DXF conversion to Mesh2
Date: 11 Nov 2002 23:50:10
Message: <web.3dd088283cbc0e2b88d4e3910@news.povray.org>
jfmiller wrote:
>I'm sure that after using POV for more then a year I should know this, but I
>just got my copy of Blender and prior to this I've not had access to any
>type of mesh beased modler.
>
>Question:  How do I convert a mesh that I created in Blender to a POVRay
>mesh2 object?
>
>I'm assuming I need a third party software package,  If that is the case
>Working URLs would be greatly appricieated.
>
>JFMILLER
>

Although the software "Ulitimate Unwrap3d"  specializes in UV mapping, I use
it all the time for converting alien (my home is the planet POV-RAY, 2 suns
& 3 moons sources and a hell of a landscape) formats to mesh2 macros. The
link is,
http://www.unwrap3d.com/
Personally I use Pro-E so I've never imported AutoCad dxf files but I'd be
suprised if it didn't convert it correctly.

To save to POV-RAY will probably cost you under $30.00
If this is a concern e-mail me your dxf file and I'll e-mail you the
mesh2 macro to see if it accomadates you.
Good Luck
Tony


xen### [at] xenomechanicscom


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