lamer in need of major help with animation. (Message 1 to 3 of 3)
From: DreyWerx
Subject: lamer in need of major help with animation.
Date: 28 Dec 2000 12:02:10
Message: <3a4b7212@news.povray.org>
i got the clock thing. now how do i make it render frame after frame? do i
have to go in and change the clock variable by hand? or is there a way of
doing it automatically?
From: Ken
Subject: Re: lamer in need of major help with animation.
Date: 28 Dec 2000 12:08:49
Message: <3A4B73A5.685D5942@pacbell.net>
DreyWerx wrote:
> > i got the clock thing. now how do i make it render frame after frame? do i> have to go in and change the clock variable by hand? or is there a way of> doing it automatically?
As a Windows user you will have to turn on the animation capabilities
of POV-Ray by setting swithces either on the command line or inside
of an .ini file. See the following site for more information -
http://www.students.tut.fi/~warp/povVFAQ/languageVFAQ.html#turnonanimation
--
Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/
From: Tom Melly
Subject: Re: lamer in need of major help with animation.
Date: 28 Dec 2000 12:19:42
Message: <3a4b762e$1@news.povray.org>
"DreyWerx" <you### [at] hotmailcom> wrote in message
news:3a4b7212@news.povray.org...
> i got the clock thing. now how do i make it render frame after frame? do i> have to go in and change the clock variable by hand? or is there a way of> doing it automatically?>
The latter (automatically). You need to set Initial_Frame = x and
Final_Frame = y in your ini settings for the scene.
You will then output multiple images with the clock incrementing between
each scene.
By default the clock will increment from 0 for your first frame to 1 for
your last frame, so if you were rendering 11 frames it would go 0, 0.1, 0.2
.... 1.0 (iirc).
You can change this default by adding Initial_Clock and Final_Clock to your
ini.
For more info, look up "Animation" and "INI File Settings" in the help.