POV-Ray : Newsgroups : povray.newusers : moray v3.1 Server Time
5 Nov 2024 09:23:48 EST (-0500)
  moray v3.1 (Message 1 to 5 of 5)  
From: swets
Subject: moray v3.1
Date: 5 Nov 1999 17:47:19
Message: <38235e77@news.povray.org>
Hello,...

I work with moray and now i have a question...

if i make two figures halve into each other...and i want that the texture
run trough from figure one into two....how do i do that?


greetings....

swe### [at] stadsnet


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From: jrm
Subject: Re: moray v3.1
Date: 5 Nov 1999 18:17:00
Message: <38236596.513F0B4C@videotron.ca>
swets wrote:
> 
> Hello,...
> 
> I work with moray and now i have a question...
> 
> if i make two figures halve into each other...and i want that the texture
> run trough from figure one into two....how do i do that?
> 
> greetings....
> 
> swe### [at] stadsnet

	Try asking in moray.win on this very new server.

	Good luck. 



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From: omniVERSE
Subject: Re: moray v3.1
Date: 5 Nov 1999 20:54:38
Message: <38238a5e@news.povray.org>
Doesn't sound like you're looking to do something POV-Ray or Moray can do.
If I understand correctly, the idea is to blend one objects texture into
another.  Only 'blob' does that ideally (that I know of), and meshes could
feasibly I guess too (really don't know about that).
The only real solution I can think of would consist of a 'texture_map' in
which the object textures reside and then is applied to the two converging
objects as a whole.
Don't know if the Moray news groups are going to be as much a help as the
povray.general might be since this might be a question unanswerable in Moray
alone.  Anyhow, maybe I'm making this out to be more complex a problem than
it really is and povray.general does have a lot of traffic there for more
answers.

Bob

swets <swe### [at] stadsnet> wrote in message news:38235e77@news.povray.org...
> Hello,...
>
> I work with moray and now i have a question...
>
> if i make two figures halve into each other...and i want that the texture
> run trough from figure one into two....how do i do that?
>
>
> greetings....
>
> swe### [at] stadsnet
>
>


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From: Ken
Subject: Re: moray v3.1
Date: 5 Nov 1999 22:16:49
Message: <38239DC8.32C22B1@pacbell.net>
swets wrote:
> 
> Hello,...
> 
> I work with moray and now i have a question...
> 
> if i make two figures halve into each other...and i want that the texture
> run trough from figure one into two....how do i do that?
> 
> greetings....
> 
> swe### [at] stadsnet

union {
       object{...}
       object{...}
       texture{...}
      }

-- 
Ken Tyler -  1200+ Povray, Graphics, 3D Rendering, and Raytracing Links:
http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Steve
Subject: Re: moray v3.1
Date: 6 Nov 1999 08:48:10
Message: <38241E5B.C293F168@ndirect.co.uk>
If you just want to use the same texture for two different
objects, name your material when you create it and then
assign that same material to both objects.  I don't use
Moray, but did a while back. 

swets wrote:
> 
> Hello,...
> 
> I work with moray and now i have a question...
> 
> if i make two figures halve into each other...and i want that the texture
> run trough from figure one into two....how do i do that?
> 
> greetings....
> 
> swe### [at] stadsnet

-- 
Cheers
Steve              email mailto:sjl### [at] ndirectcouk

%HAV-A-NICEDAY Error not enough coffee  0 pps. 

web http://www.ndirect.co.uk/~sjlen/

or  http://start.at/zero-pps


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