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I want to make the output image have the meaning of reflectence,how can I do it
?
I input the reflectance.txt in scece, normally,I get the output is the same as
input,that is reflectence. However I find the output is not what I
input.I use the histogram to statistic the output and input,and I find the
simulation image by pov ,which it's profile is shaking so intensive between
1000-4000 ? I have a confusion a long time ?Beg a hot person to help me .Why?
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> I want to make the output image have the meaning of reflectence,how can I do it
> ?
> I input the reflectance.txt in scece, normally,I get the output is the same as
> input,that is reflectence. However I find the output is not what I
> input.I use the histogram to statistic the output and input,and I find the
> simulation image by pov ,which it's profile is shaking so intensive between
> 1000-4000 ? I have a confusion a long time ?Beg a hot person to help me .Why?
>
>
In POV_Ray, most texture values are in the 0..1 range. If you have
something in the 1000..4000 range, it gets clipped to 1.
So, you need to scale the value you get for the maximum possible
reflectance so that it returns something close to 1 but not larger than
that.
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