POV-Ray : Newsgroups : povray.general : When is POV 4.0 comming out? Server Time
26 Nov 2024 01:43:55 EST (-0500)
  When is POV 4.0 comming out? (Message 1 to 7 of 7)  
From: swampie
Subject: When is POV 4.0 comming out?
Date: 3 Apr 2012 21:30:01
Message: <web.4f7ba38bed8c43cb5fae8e540@news.povray.org>
I know this is a massive effort, but every POV update has been a great
improvement. I would like to see the ability to resolve point coincidence after
a CSG operation. Oh crap, if I really had my wish POV would include a Finite
Element package.

Why? Because every time something commercial becomes free, the mathematical
standard of living increases by leaps and bounds.

The commercial guys will ALWAYS find a way to charge us money, that is why the
best things are free.


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From: Warp
Subject: Re: When is POV 4.0 comming out?
Date: 4 Apr 2012 08:07:48
Message: <4f7c3994@news.povray.org>
Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> I will however add, on this one occasion, that it's not that far off.

  Does that mean that the idea for a new (bytecompiled) scripting language
has been scrapped?

-- 
                                                          - Warp


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From: Chris Cason
Subject: Re: When is POV 4.0 comming out?
Date: 4 Apr 2012 13:52:05
Message: <4f7c8a45@news.povray.org>
On 4/04/2012 22:07, Warp wrote:
>   Does that mean that the idea for a new (bytecompiled) scripting language
> has been scrapped?

Now this is a good lesson to me to not post when I'm tired.

The post said '4.0', but I read it as '3.7'.

3.7 final isn't far off. 4.0 I can't say. Sorry for the confusion.
I'll cancel my reply.

-- Chris


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From: Warp
Subject: Re: When is POV 4.0 comming out?
Date: 4 Apr 2012 13:56:19
Message: <4f7c8b43@news.povray.org>
Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> On 4/04/2012 22:07, Warp wrote:
> >   Does that mean that the idea for a new (bytecompiled) scripting language
> > has been scrapped?

> Now this is a good lesson to me to not post when I'm tired.

> The post said '4.0', but I read it as '3.7'.

> 3.7 final isn't far off. 4.0 I can't say. Sorry for the confusion.
> I'll cancel my reply.

  Ah... You scared me for a moment there... :)

-- 
                                                          - Warp


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From: waggy
Subject: Re: When is POV 4.0 comming out?
Date: 6 Apr 2012 23:55:01
Message: <web.4f7fba6a1e8056bd9726a3c10@news.povray.org>
swampie wrote:
> ...if I really had my wish POV would include a Finite
> Element package.

Really?  Since my research has me moving into 3D, I was thinking of patching my
FE code into POV-Ray this summer just for my own nefarious purposes.  I've
currently got linear and quadratic solid continuum elements suitable for static
analyses: 2D plane stress and plane strain triangles and quadrilaterals, and 3D
bricks, tetrahedra, and wedges.

Any ideas on how to tie elements to POV-Ray objects?


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From: sic2
Subject: Re: When is POV 4.0 comming out?
Date: 23 Apr 2012 16:00:00
Message: <web.4f95b48f1e8056bd9a9b32670@news.povray.org>
Do you know if the new version is going to work on Mac OS X as well?
At the moment I have to use MegaPov Ray... it's not bad, but it's not the
original one.


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From: clipka
Subject: Re: When is POV 4.0 comming out?
Date: 23 Apr 2012 16:51:43
Message: <4f95c0df$1@news.povray.org>
Am 23.04.2012 21:59, schrieb sic2:
> Do you know if the new version is going to work on Mac OS X as well?
> At the moment I have to use MegaPov Ray... it's not bad, but it's not the
> original one.

Yvo Smellenberg is maintaining a port of 3.7 for Mac OS X, with 
permission from the dev team. Not an official version, but with the real 
thing under the hood.


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