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2 Nov 2024 11:26:59 EDT (-0400)
  Automated brick-layer (Message 1 to 5 of 5)  
From: Anthony D  Baye
Subject: Automated brick-layer
Date: 29 Sep 2010 14:45:00
Message: <web.4ca3886caee8af95d7f39bd00@news.povray.org>
I'm fishing for ideas about writing a macro to create cobblestone patterns like
the one in the following picture:

http://cosmicadventure.com/gallery/albums/album42/Cobblestone_design.jpg

perhaps with mathematical variations.

The color of a stone might be determined based on radial distance and angle, and
the pattern could be sub-divided into rings, with each ring using a different
pattern...

Any thoughts?

Thanks in advance.
A.D.B.


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From: Alain
Subject: Re: Automated brick-layer
Date: 29 Sep 2010 15:56:25
Message: <4ca399e9$1@news.povray.org>

> I'm fishing for ideas about writing a macro to create cobblestone patterns like
> the one in the following picture:
>
> http://cosmicadventure.com/gallery/albums/album42/Cobblestone_design.jpg
>
> perhaps with mathematical variations.
>
> The color of a stone might be determined based on radial distance and angle, and
> the pattern could be sub-divided into rings, with each ring using a different
> pattern...
>
> Any thoughts?
>
> Thanks in advance.
> A.D.B.
>
>

If you check around in the object collection, you'll find a cobblestone 
laying macro. There is also at least one brick macro.
Using those or variations of those, it's possible to create interesting 
patterns.



Alain


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From: Chris Cason
Subject: Re: Automated brick-layer
Date: 30 Sep 2010 03:41:57
Message: <4ca43f45$1@news.povray.org>
On 30/09/2010 04:41, Anthony D. Baye wrote:
> I'm fishing for ideas about writing a macro to create cobblestone patterns like
> the one in the following picture:
> 
> http://cosmicadventure.com/gallery/albums/album42/Cobblestone_design.jpg
> 
> perhaps with mathematical variations.
> 
> The color of a stone might be determined based on radial distance and angle, and
> the pattern could be sub-divided into rings, with each ring using a different
> pattern...

While not exactly what you are asking for (since it requires that the
bricks themselves be of specific shapes, rather than a single shape), have
you considered Penrose tiles? (http://en.wikipedia.org/wiki/Penrose_tiling)

-- Chris


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From: Anthony D  Baye
Subject: Re: Automated brick-layer
Date: 30 Sep 2010 13:20:01
Message: <web.4ca4c5d023718934d7f39bd00@news.povray.org>
Penrose tiles are a nice effect, but I'm mostly interested in cobbles at the
moment.

A.D.B.

Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> On 30/09/2010 04:41, Anthony D. Baye wrote:
> > I'm fishing for ideas about writing a macro to create cobblestone patterns like
> > the one in the following picture:
> >
> > http://cosmicadventure.com/gallery/albums/album42/Cobblestone_design.jpg
> >
> > perhaps with mathematical variations.
> >
> > The color of a stone might be determined based on radial distance and angle, and
> > the pattern could be sub-divided into rings, with each ring using a different
> > pattern...
>
> While not exactly what you are asking for (since it requires that the
> bricks themselves be of specific shapes, rather than a single shape), have
> you considered Penrose tiles? (http://en.wikipedia.org/wiki/Penrose_tiling)
>
> -- Chris


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From: stevenvh
Subject: Re: Automated brick-layer
Date: 8 Nov 2010 09:35:01
Message: <web.4cd809a423718934c0721a1d0@news.povray.org>
"Anthony D. Baye" <Sha### [at] spamnomorehotmailcom> wrote:
> I'm fishing for ideas about writing a macro to create cobblestone patterns like
> the one in the following picture:
>
> http://cosmicadventure.com/gallery/albums/album42/Cobblestone_design.jpg
>
> perhaps with mathematical variations.
>

A good starting point is the Curved Paving Macro
(http://lib.povray.org/collection/curvedpaving/chrisb%201.1/curvedpaving.html)


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