POV-Ray : Newsgroups : povray.general : Povray, the renderer, not a modeler. Server Time
31 Jul 2024 04:21:03 EDT (-0400)
  Povray, the renderer, not a modeler. (Message 11 to 12 of 12)  
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From: Randal L  Schwartz
Subject: Re: Povray, the renderer, not a modeler.
Date: 12 Feb 2008 13:00:16
Message: <86wspa5a34.fsf@blue.stonehenge.com>
>>>>> "gregjohn" == gregjohn  <pte### [at] yahoocom> writes:

gregjohn> In an recording addressed to programmers,

That's not strictly the audience.  The audience includes FLOSS users, not just
programmers.  The people I bring to the show tend to be programmers, because
I'm more comfortable interviewing people more like me. :) But as a
counter-example, review the episode with Fernanda Weiden: hardly a mention of
coding at all.

gregjohn> these programmers

Again, while I'm a programmer by trade, Leo certainly is not.  He's a
journalist and broadcaster with a technical passion.  And Leo was the one that
was gushing amazement at the ability for the programming to do such a job.  I
was also amazed, but on a level recognizing how much work it was. :)

gregjohn> were intrigued that povray could create mathematical constructs that
gregjohn> could then be imaged in a raytracer.

-- 
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From: gregjohn
Subject: Re: Povray, the renderer, not a modeler.
Date: 13 Feb 2008 14:15:01
Message: <web.47b3419c9004553840d56c170@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
> John VanSickle <evi### [at] hotmailcom> wrote:
> > 1.  Rephrase this as, "Should you use procedural modeling?"
>
>   "You can perform procedural modeling with POV-Ray" would indeed be a
> lot more accurate than saying "POV-Ray is a modeler", which would be
> confusing. If someone doesn't understand what "procedural modeling" is,
> he can google it.
>

Amen! I wish everyone who wants to give a 20 word description of povray would
say, "Povray is a renderer.  It is not a GUI modeler, but has tremendous
procedural modeling capabilities in its scripting language."


>  So what if the SDL is not a modeler? Why do you even care?
>  Does that stop you from creating scenes with SDL?
>  Why does it bother you?

Because I know I have never been interested in eke-ing out the last possible
drop of photorealism possible models made with $$-ware applications. I think
potential users such as myself would turn away from the program if they thought
its only use were such.


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