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Warp wrote:
> SharkD <nomail@nomail> wrote:
>> It's a sekrit.
>
> What does that mean?
Maybe it means he didn't really do what he claims to have done, and he's
now trying to cover it up. Unless he's figured out a way to
disassemble the binary. There are ways to do that, I've heard, but they
aren't pretty or even complete.
~Sam
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There's no need to apply the patch, since the exe comes pre-patched.
(Though, it's the 3.6 version of the exe, not the 3.7 beta.)
Warp <war### [at] tag povray org> wrote:
> SharkD <nomail@nomail> wrote:
> > It's a sekrit.
>
> What does that mean?
>
> --
> - Warp
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SharkD <nomail@nomail> wrote:
> There's no need to apply the patch, since the exe comes pre-patched.
> (Though, it's the 3.6 version of the exe, not the 3.7 beta.)
You said that you tested it with the beta version.
--
- Warp
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Warp <war### [at] tag povray org> wrote:
> SharkD <nomail@nomail> wrote:
> > There's no need to apply the patch, since the exe comes pre-patched.
> > (Though, it's the 3.6 version of the exe, not the 3.7 beta.)
>
> You said that you tested it with the beta version.
>
> --
> - Warp
Well, I copied the exe into the same directory and ran it.
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SharkD <nomail@nomail> wrote:
> Well, I copied the exe into the same directory and ran it.
Exactly what did you expect to achieve with that?
--
- Warp
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Warp <war### [at] tag povray org> wrote:
> SharkD <nomail@nomail> wrote:
> > Well, I copied the exe into the same directory and ran it.
>
> Exactly what did you expect to achieve with that?
>
> --
> - Warp
I expected to be able to render meshes with subdivision.
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On Sat, 16 Jun 2007 23:34:45 -0400, SharkD wrote:
> Warp <war### [at] tag povray org> wrote:
>> SharkD <nomail@nomail> wrote:
>> > Well, I copied the exe into the same directory and ran it.
>>
>> Exactly what did you expect to achieve with that?
>>
>> --
>> - Warp
>
> I expected to be able to render meshes with subdivision.
Looking at the contents of the source file, that wouldn't actually
achieve what you're doing, because the pvenginesub.exe is a full
compilation of POVray with a few source-level patches applied. It
doesn't patch the binary as near as I can tell.
The Unix tar.gz includes a handful of source files, but doesn't include
anything else.
Jim
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Jim Henderson <nos### [at] nospam com> wrote:
> Looking at the contents of the source file, that wouldn't actually
> achieve what you're doing,
Yet, it did...
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On Mon, 18 Jun 2007 22:13:01 -0400, SharkD wrote:
> Jim Henderson <nos### [at] nospam com> wrote:
>> Looking at the contents of the source file, that wouldn't actually
>> achieve what you're doing,
>
> Yet, it did...
Only when compiled in with the rest of the POV-ray source. Those files
by themselves *cannot* be used to build an executable - for one thing,
there's no main() function.
Jim
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