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On Sat, 16 Jun 2007 23:34:45 -0400, SharkD wrote:
> Warp <war### [at] tag povray org> wrote:
>> SharkD <nomail@nomail> wrote:
>> > Well, I copied the exe into the same directory and ran it.
>>
>> Exactly what did you expect to achieve with that?
>>
>> --
>> - Warp
>
> I expected to be able to render meshes with subdivision.
Looking at the contents of the source file, that wouldn't actually
achieve what you're doing, because the pvenginesub.exe is a full
compilation of POVray with a few source-level patches applied. It
doesn't patch the binary as near as I can tell.
The Unix tar.gz includes a handful of source files, but doesn't include
anything else.
Jim
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