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There are certain types of mapping in Povray, planar, spherical, cylindrical
and even mapping for torus.
Is there any macro or something to map texture on box (like in other 3D
software, where you have box, sphere, plane, cylinder, etc.) ?
Thank you.
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Wasn't it motorsep who wrote:
>There are certain types of mapping in Povray, planar, spherical, cylindrical
>and even mapping for torus.
>Is there any macro or something to map texture on box (like in other 3D
>software, where you have box, sphere, plane, cylinder, etc.) ?
There's uv_mapping (like you get in mesh-based 3D applications) for box,
mesh, mesh2, sphere, lathe, sor, torus, parametric and bicubic_patch
objects.
--
Mike Williams
Gentleman of Leisure
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