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Wasn't it motorsep who wrote:
>There are certain types of mapping in Povray, planar, spherical, cylindrical
>and even mapping for torus.
>Is there any macro or something to map texture on box (like in other 3D
>software, where you have box, sphere, plane, cylinder, etc.) ?
There's uv_mapping (like you get in mesh-based 3D applications) for box,
mesh, mesh2, sphere, lathe, sor, torus, parametric and bicubic_patch
objects.
--
Mike Williams
Gentleman of Leisure
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