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On Wed, 6 Sep 2006 19:38:14 EDT, "Kaeru Gaman" <nomail@nomail> wrote:
>
>my aim is a kind of "clock" for a game, wich is a sliced sphere getting
>smaller and smaller, representing the hand of a clock.
>so I need an every-degree-solution, but not really a look on the cuts or
>inside the sphere.
If you are looking for a kind of clock you could use a disk with a
radial pigment that has part of the colour map transparent. I know
that it is 2D not 3D but you might find it useful. I'll post an
example in p.b.a. Ii it not what you said you wanted but a variation
and the principle is there. It looks like a radar sweep.
Regards
Stephen
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thanx a lot for all your help.
the wedge is a good element.
may I use it in commercial projects, or is it one of that samples that are
not free?
I also learned some new about the plane. thnx for that, too.
I already knew about the clock and the animation-INI, but I appreciate your
effords.
stay healthy and have fun
best regards
Kaeru Gaman
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> may I use it in commercial projects, or is it one of that samples that are
> not free?
It's one of the standard include files, all the standard includes are
free to use.
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Stephen <mcavoysATaolDOTcom@> wrote:
> I'll post an example in p.b.a.
ahm.. sorry.. where can I find it?
it's not exactly what I was looking for, but sounds useful...
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Kaeru Gaman nous apporta ses lumieres en ce 11/09/2006 20:54:
> Stephen <mcavoysATaolDOTcom@> wrote:
>> I'll post an example in p.b.a.
>
> ahm.. sorry.. where can I find it?
>
> it's not exactly what I was looking for, but sounds useful...
>
>
povray.binaries.animation
--
Alain
-------------------------------------------------
AI programmers only think they do it
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