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"jhu" <nomail@nomail> wrote:
> I'm trying to make an outdoor scene with a white object. I have a sky_sphere
> that is basically a light blue. However, whenever I render with radiosity,
> the object has a blue tint to it. Is there some way to keep the background
> color without it affecting the rest of the scene? I can't seem to find it
> in the doucmentation. Thanks
The best way to do this (without using MegaPOV which has a no_radiosity
flag) is create large black sphere that encloses your enitre scene and give
it no_image, no_reflection and no_shadow attributes. This wayit doesn't
interact with your scene at all, but it will block out the radiosity
effects of anything outside it(i.e.,the sky_sphere).
-tgq
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jhu nous apporta ses lumieres en ce 23/04/2006 11:29:
> I'm trying to make an outdoor scene with a white object. I have a sky_sphere
> that is basically a light blue. However, whenever I render with radiosity,
> the object has a blue tint to it. Is there some way to keep the background
> color without it affecting the rest of the scene? I can't seem to find it
> in the doucmentation. Thanks
>
>
If you take an outdoor photo with an interior film, everything will have a strong blue
cast. You
don't notice it because your eyes are automaticaly compensating.
Optionaly, you can add a large white sphere with no_image. It will affect the
radiosity even if you
can't see it. Also add no_reflection if you have any reflective object.
You can alter the colour of your object by making it a little yellow.
--
Alain
-------------------------------------------------
WARNING: The consumption of alcohol may leave you wondering what the hell happened to
your bra and
panties.
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