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Jim Henderson wrote:
> On Tue, 31 May 2005 00:30:40 -0400, Tim Cook wrote:
>
>
>>Another thing that irritates me is the attitude of "it's not
>>bleeding-edge, therefore it's infinitely inferior". :P
>
>
> Feh, that's just /. mentality for you
Agreed. It's funny how /. mentality works. Slashdot is a haven for open
source and free software geeks, but every POV article, they always bash
it by saying "X, Y, and Z is better" (usually Maya).
It also seems that the examples of "photorealistic" images that people
linked to in the discussion were all using HDRI environments, which make
the focus of the scene look realistic, but the background looks faked
(too blurry).
alas... POV rocks. off i go.
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Warp <war### [at] tag povray org> wrote:
> In fact, the theory is even older: The concept of "radiative transfer
> theory", which is basically the radiosity algorithm, dates back to 1926.
>
> Thus: Radiosity is almost 80 years old, thus it's crap.
Do you mean that before 1926, a torchiere with an opaque shade casting light
to the ceiling would only illuminate said ceiling, because the photons
weren't aware at that time that they had to bounce off the white surface
and light the whole room ?
;-P
JYR
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Renderdog wrote:
> Favorite comment:
>
> My God, it's full of math.
>
Got a warm smile from me too.
Also liked the one that said:
"There are two types of people, those who get POV-Ray and those who
don't" Probably a shill from these servers, still, very well summarized.
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BTW as a result of both the listings, the povcomp server is currently pushing
out a little under one gigabyte every five minutes.
-- Chris
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JYR <jyr### [at] hotmail com> wrote:
> Warp <war### [at] tag povray org> wrote:
> > In fact, the theory is even older: The concept of "radiative transfer
> > theory", which is basically the radiosity algorithm, dates back to 1926.
> >
> > Thus: Radiosity is almost 80 years old, thus it's crap.
> Do you mean that before 1926, a torchiere with an opaque shade casting light
> to the ceiling would only illuminate said ceiling, because the photons
> weren't aware at that time that they had to bounce off the white surface
> and light the whole room ?
Formal theory for modelling this is a bit different.
--
- Warp
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One of the dummerest comments:
"'Twin Girls With a Pearl Earring' should not have won. It is mirror images
of the exact same model rendered twice. Every wrinkle in their clothing is
exactly the same. And he (or she?) put some sort of weird head scarf on her
so he wouldn't have to render hair. Shame on you, Rene Bui. '
'Sure, it's better than anything I could do, but it pales in comparison to
the others. '
At least someone corrected him (or her). Vermeer obviously made her (or
him) wear a scarf, so that he (or she) wouldn't have to paint hair. ;-)
--
Jeremy
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Jeremy M. Praay wrote:
> One of the dummerest comments:
>
> It is mirror images
> of the exact same model rendered twice. Every wrinkle in their clothing is
> exactly the same.
No flies on that guy!
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what about this?:
>Learn povray in 24 h
>So what is the best way to learn to program povray images such as these?
>Any tutorial links? Free pdf books online? Or is the only way to "learn by
doing"?
just simply cut&paste man!
B. Gimeno
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"Chris Cason" <nos### [at] deletethis povray org> wrote in message
news:429ca181$1@news.povray.org...
> BTW as a result of both the listings, the povcomp server is currently
pushing
> out a little under one gigabyte every five minutes.
>
> -- Chris
either that, or people finally found the "pr0n-Ray" directory...
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Ross <rli### [at] everestkc net> wrote:
> either that, or people finally found the "pr0n-Ray" directory...
What directory is that?-P
--
- Warp
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