|
![](/i/fill.gif) |
Darren New wrote:
> Warp wrote:
>
>> Perhaps you mean "POV-Ray doesn't create video files", which is a
>> completely different thing?
>
>
> Well, the point I was trying to make is that if you already know all
> about making animations with pov-ray, the documentation is complete. If
> you don't know anything about making animations with POV-Ray, the
> documentation assumes you know what parts POV-Ray handles and what parts
> it doesn't. For example, POV-Ray doesn't handle movement or velocity.
> The concept just isn't there, so reading the documentation looking for
> "how do I make something move" doesn't answer the question. A
> one-paragraph overview might be helpful. Perhaps something like:
>
> POV-Ray does not generate video files. Its animation capabilities make
> it possible to produce a sequence of images that can be turned into a
> video file with third-party tools. However, each frame is essentially
> stand-alone as far as POV-Ray is concerned. For example, POV-Ray does
> not handle movement of objects. It does, however, allow you to calculate
> where something would be at a given time. POV-Ray maintains a clock
> whose values can be used inside expressions that determine where an
> object will be positioned at any given instant of time, but it is your
> responsibility to incorporate the value of the clock into the scene
> appropriately.
>
Let's put that somewhere on the Wiki, okay?
--
Maurice
http://get-me.to/Hendrix
-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GEd-s+:+aC++UL+PL+E-W++N++o--K-
wO---M-VPS+PEY+PGPt++++5--XRtv+
b+DI+D--Ge++h----y++++
------END GEEK CODE BLOCK------
Post a reply to this message
|
![](/i/fill.gif) |