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Hello,
Well, is there? Is there going to be? Is there a defacto standard? How
widely adopted is Chris Colefax's and Warp's compressed mesh format?
Thanks for your thoughts,
Glenn
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Glenn Greenway <gle### [at] isrvcom> wrote:
: Well, is there?
I'm not completely sure if I understand your question.
Isn't the default mesh syntax of povray as 'standard' as you want?
It's usage is quite simple. The file can be a regular povray mesh:
mesh
{ triangle { ... }
triangle { ... }
...
}
and then you just #include the file.
Povray 3.5 will have the mesh2 format (which is more compact) as well.
: How widely adopted is Chris Colefax's and Warp's compressed mesh format?
I hope that very widely :)
--
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/
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