POV-Ray : Newsgroups : povray.general : Is there a 'standard' POV mesh file format? Server Time
1 Nov 2024 02:22:11 EDT (-0400)
  Is there a 'standard' POV mesh file format? (Message 1 to 2 of 2)  
From: Glenn Greenway
Subject: Is there a 'standard' POV mesh file format?
Date: 21 Sep 2000 00:27:52
Message: <B5EF068B.7387%glenncg@isrv.com>
Hello,

Well, is there?  Is there going to be?  Is there a defacto standard?  How
widely adopted is Chris Colefax's and Warp's compressed mesh format?

Thanks for your thoughts,

Glenn


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From: Warp
Subject: Re: Is there a 'standard' POV mesh file format?
Date: 21 Sep 2000 03:00:04
Message: <39c9b1f3@news.povray.org>
Glenn Greenway <gle### [at] isrvcom> wrote:
: Well, is there?

  I'm not completely sure if I understand your question.

  Isn't the default mesh syntax of povray as 'standard' as you want?
  It's usage is quite simple. The file can be a regular povray mesh:

mesh
{ triangle { ... }
  triangle { ... }
  ...
}

and then you just #include the file.

  Povray 3.5 will have the mesh2 format (which is more compact) as well.

: How widely adopted is Chris Colefax's and Warp's compressed mesh format?

  I hope that very widely :)

-- 
main(i,_){for(_?--i,main(i+2,"FhhQHFIJD|FQTITFN]zRFHhhTBFHhhTBFysdB"[i]
):_;i&&_>1;printf("%s",_-70?_&1?"[]":" ":(_=0,"\n")),_/=2);} /*- Warp -*/


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