POV-Ray : Newsgroups : povray.general : POVray Syntax Server Time
16 Nov 2024 17:25:48 EST (-0500)
  POVray Syntax (Message 1 to 4 of 4)  
From: Paul Groves
Subject: POVray Syntax
Date: 18 May 1998 19:06:15
Message: <6jqgaq$928$1@oz.aussie.org>
Is the full syntax of POVrays scene/object description language available
anywhere?

I'd really like it in BNF or EBNF.

Could someone mail me the URL.

Thanks,
Paul Groves
mca### [at] ist4coumistacuk
pau### [at] claranet


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From: Doug Partridge
Subject: Re: POVray Syntax
Date: 19 May 1998 18:50:46
Message: <35620CC6.66A1@lawson.appcomp.utas.edu.au>
I wouldn't mind it either


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From: Alain CULOS
Subject: Re: POVray Syntax
Date: 22 May 1998 18:13:29
Message: <3565F889.73B3512B@bigfoot.com>
Hi All,

I'm afraid I'm not able to answer your query, but I remember quite
some time ago, I watched a thread that was exactly about that and I
saved one of the messages, so here it is, copied below my signature
file.

I hope this helps, but I don't know how much.
My recollection of this thread is that no one knew of a BNF version
of POV-Ray's scene description language.
Besides, the language is fairly flexible, and it may not be possible
to apply the formalism to it, simply because the formalism uses a
strict grammar.

Cheers,
Al.


Doug Partridge wrote:

> I wouldn't mind it either

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======================
Subject:           Re: using flex and bison to parse povray scenes
Date:             Thu, 12 Feb 1998 13:06:43 -0800
From:           "Ken Cecka" <cec### [at] televarcom>
Newsgroups:    povray.general
References:          1


You might check out libparpov at
http://wwwcip.informatik.uni-erlangen.de/~cnvogelg/parpov/index.html .

It's not flex or bison, but it's a fairly complete parser from what
I've
heard.

Ken


>There's something I've been tossing around for some time: Parsing a
>POVRAY scene, using a Parser built from flex and bison.
>- Has anybody else made a flex+bison parser for POVRAY scenes, where
I
>could get some ideas ?
>- Is it possible, to write the POVRAY language in BNF notation ?

> Jens Ch. Restemeier


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From: Nathan Kopp
Subject: Re: POVray Syntax
Date: 23 May 1998 16:14:36
Message: <35672E2C.34A5C78@ltu.edu>
The main problem with writing a Flex/Bison  parser for POV is probably the fact
that commas in POV are purely optional.

I've seen the docs for POV 3.1 (still in development), and it looks like
they've got EBNF in them.  :-)

-Nathan Kopp

Alain CULOS wrote:
> 
> Besides, the language is fairly flexible, and it may not be possible
> to apply the formalism to it, simply because the formalism uses a
> strict grammar.
>


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