POV-Ray : Newsgroups : povray.general : POVray Syntax : Re: POVray Syntax Server Time
13 Aug 2024 23:17:03 EDT (-0400)
  Re: POVray Syntax  
From: Alain CULOS
Date: 22 May 1998 18:13:29
Message: <3565F889.73B3512B@bigfoot.com>
Hi All,

I'm afraid I'm not able to answer your query, but I remember quite
some time ago, I watched a thread that was exactly about that and I
saved one of the messages, so here it is, copied below my signature
file.

I hope this helps, but I don't know how much.
My recollection of this thread is that no one knew of a BNF version
of POV-Ray's scene description language.
Besides, the language is fairly flexible, and it may not be possible
to apply the formalism to it, simply because the formalism uses a
strict grammar.

Cheers,
Al.


Doug Partridge wrote:

> I wouldn't mind it either

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======================
Subject:           Re: using flex and bison to parse povray scenes
Date:             Thu, 12 Feb 1998 13:06:43 -0800
From:           "Ken Cecka" <cec### [at] televarcom>
Newsgroups:    povray.general
References:          1


You might check out libparpov at
http://wwwcip.informatik.uni-erlangen.de/~cnvogelg/parpov/index.html .

It's not flex or bison, but it's a fairly complete parser from what
I've
heard.

Ken


>There's something I've been tossing around for some time: Parsing a
>POVRAY scene, using a Parser built from flex and bison.
>- Has anybody else made a flex+bison parser for POVRAY scenes, where
I
>could get some ideas ?
>- Is it possible, to write the POVRAY language in BNF notation ?

> Jens Ch. Restemeier


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