|
|
Many years ago there was an image of an ice floe done by a height_field
generated by a pigment map, and some time in the past maybe 2 or 3 years
ago of a road using the same technique. I am trying this technique and
it is failing miserably.
My memory tells me it's something like this:
pigment {
spherical
pigment_map {
#for(I,0,255,1)
[ I bozo
scale 0.1
color_map {
[ I/255 Green ]
[ I/255 Red ]
}
]
#end
}
}
but all this gives me is a red object.
Can anyone find the originals?
--Uncle Josh, who can't find things on the internet. (Seriously).
Post a reply to this message
|
|
|
|
On 8/1/2024 8:26 PM, Josh English wrote:
> Many years ago there was an image of an ice floe done by a height_field
> generated by a pigment map, and some time in the past maybe 2 or 3 years
> ago of a road using the same technique. I am trying this technique and
> it is failing miserably.
>
> My memory tells me it's something like this:
>
> pigment {
> spherical
> pigment_map {
> #for(I,0,255,1)
> [ I bozo
> scale 0.1
> color_map {
> [ I/255 Green ]
> [ I/255 Red ]
> }
> ]
> #end
> }
> }
>
> but all this gives me is a red object.
>
> Can anyone find the originals?
>
> --Uncle Josh, who can't find things on the internet. (Seriously).
As is my pattern, the solution comes right after I ask for help in a
public forum.
pigment {
spherical
pigment_map {
#for(I,0,255,1)
[ I/255 bozo // THIS WAS THE THING I COULDN'T SEE!!!
scale 0.1
color_map {
[ I/255 Green ]
[ I/255 Red ]
}
]
#end
}
I'm going to go bury my head in the sand now.
-- Uncle Josh
Post a reply to this message
|
|