POV-Ray : Newsgroups : povray.general : chr(0) problem Server Time
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From:
Subject: Re: chr(0) problem
Date: 28 Feb 2002 09:06:12
Message: <ctds7u8u46hhf0crd5uaond5jsb9so71l9@4ax.com>
On Thu, 28 Feb 2002 13:57:06 -0000, "Gleb" <gk1### [at] sotonacuk> wrote:
> > As you might know, you are not supposed to be able to write binary files...
>
> By the way, why there is such a limitation? It should be useful.

You know, POV-Ray is a raytracer not... everything.
It is supposed to take script as input with SDL and produce image as output.
Writing binary files with SDL is like writing viruses with it - erhaps
possible but more efficient with external, specialized tool.
For example in my case I can export all values as text and produce proper df3
file with external tool written in any free compiler. The problem is my
laziness :-)

ABX


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From: Christoph Hormann
Subject: Re: chr(0) problem
Date: 28 Feb 2002 10:18:27
Message: <3C7E4A40.365ADF05@gmx.de>
Gleb wrote:
> 
> > As you might know, you are not supposed to be able to write binary
> files...
> 
> By the way, why there is such a limitation? It should be useful.
> 

Portability is the main concern.  As soon as writing binaries includes
more than just writing single bytes the behaviour will be strongly
platform dependant.  

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 21 Feb. 2002 _____./\/^>_*_<^\/\.______


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From: Gleb
Subject: Re: chr(0) problem
Date: 28 Feb 2002 10:35:30
Message: <3c7e4e42$1@news.povray.org>
"W?odzimierz ABX Skiba" <abx### [at] babilonorg> wrote in message
news:ctds7u8u46hhf0crd5uaond5jsb9so71l9@4ax.com...

> You know, POV-Ray is a raytracer not... everything.

> It is supposed to take script as input with SDL and produce image as
output.

Well, I agree, maybe it was before, but now it is almost... everything.

Now it takes not only a script as input, but also some binary files

(images, dencity) and possibility to interact with them (trace).

Moreover, POV SDL has almost unlimited abilities for creation such a files

with unique effects.

> Writing binary files with SDL is like writing viruses with it - erhaps

> possible but more efficient with external, specialized tool.

The danger of viruses is not a point at all, you know, there are pure
text-looking ones.

From the other point, for example, possibility of reading

binary data into array and loading a "binary image" of

once parsed huge complex object would save a lot of time and/or space.



> For example in my case I can export all values as text and produce proper
df3

> file with external tool written in any free compiler. The problem is my

> laziness :-)

I do appreciate this, but again, to create some files one need POV or
similar

engine. By the way, a binary file produced with your recent beta-test code

looks very interesting when interpreting as an image.

I like POV as it is, but imho tendency of the development itself

will take it's own anyway.

Regards,

Gleb


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From: Gleb
Subject: Re: chr(0) problem
Date: 28 Feb 2002 10:41:22
Message: <3c7e4fa2$1@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3C7E4A40.365ADF05@gmx.de...
> Portability is the main concern.  As soon as writing binaries includes
> more than just writing single bytes the behaviour will be strongly
> platform dependant.

Do you really mean that storage device drivers are more complex in access
than display ones?

Gleb


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From: Christoph Hormann
Subject: Re: chr(0) problem
Date: 28 Feb 2002 10:46:34
Message: <3C7E50DA.A9B7F6F4@gmx.de>
Gleb wrote:
> 
> Do you really mean that storage device drivers are more complex in access
> than display ones?
> 

This does not have anything to do with device drivers.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 21 Feb. 2002 _____./\/^>_*_<^\/\.______


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From: Warp
Subject: Re: chr(0) problem
Date: 28 Feb 2002 10:52:23
Message: <3c7e5236@news.povray.org>
Christoph Hormann <chr### [at] gmxde> wrote:
> Portability is the main concern.  As soon as writing binaries includes
> more than just writing single bytes the behaviour will be strongly
> platform dependant.  

  But writing bytes is all one needs.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: Gleb
Subject: Re: chr(0) problem
Date: 28 Feb 2002 11:09:54
Message: <3c7e5652@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3C7E50DA.A9B7F6F4@gmx.de...
>
>
> Gleb wrote:
> >
> > Do you really mean that storage device drivers are more complex in
access
> > than display ones?
> >
>
> This does not have anything to do with device drivers.

Same question: :is graphic portability more complex thing? Sorry, if the
question looks stupid and/or has well-known

answer. I just want to get the real reason.


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From: Christoph Hormann
Subject: Re: chr(0) problem
Date: 28 Feb 2002 11:20:05
Message: <3C7E58B5.F6B0933C@gmx.de>
Gleb wrote:
> 
> > This does not have anything to do with device drivers.
> 
> Same question: :is graphic portability more complex thing? Sorry, if the
> question looks stupid and/or has well-known
> 
> answer. I just want to get the real reason.

There is no graphics output in Povray, only some versions call API
functions of the OS to display the render in the platform specific code. 
This has nothing to do with the rendering program itself.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 21 Feb. 2002 _____./\/^>_*_<^\/\.______


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From: Gleb
Subject: Re: chr(0) problem
Date: 28 Feb 2002 11:43:42
Message: <3c7e5e3e$1@news.povray.org>
"Christoph Hormann" <chr### [at] gmxde> wrote in message
news:3C7E58B5.F6B0933C@gmx.de...

> There is no graphics output in Povray, only some versions call API
> functions of the OS to display the render in the platform specific code.
> This has nothing to do with the rendering program itself.
>
This is exactly what I mean: there is no graphics in Povray, but there is
somehow binary images output
 and and input, isn't it?


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From: Christoph Hormann
Subject: Re: chr(0) problem
Date: 28 Feb 2002 11:52:36
Message: <3C7E6052.BB0F78AB@gmx.de>
Gleb wrote:
> 
> > There is no graphics output in Povray, only some versions call API
> > functions of the OS to display the render in the platform specific code.
> > This has nothing to do with the rendering program itself.
> >
> This is exactly what I mean: there is no graphics in Povray, but there is
> somehow binary images output
>  and and input, isn't it?

Yes, but this is platform independant due to precautions in the image file
format definitions.  Simply writing your floats and vectors to a file as
binary with some IO functions would be different.

Christoph

-- 
POV-Ray tutorials, IsoWood include,                 
TransSkin and more: http://www.tu-bs.de/~y0013390/  
Last updated 21 Feb. 2002 _____./\/^>_*_<^\/\.______


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