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This is something I've been wondering for a long time. The docs say:
"Also note that shadowless lights will not cause highlights on the
illuminated objects."
Now, I understand shadowless lights are meant to be used as fill lights,
and having fill lights cause highlights is often not desired, but there
are situations (and I seem to run into them a lot) where a
highlight-causing-shadowless-light_source would be quite useful.
Wouldn't it make more sense to have a separate way of turning off
highlights for a light_source, independant of it's (lack of) casting
shadows?
cu!
--
ZK
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Zeger Knaepen <zeg### [at] povplacecom> wrote:
> Wouldn't it make more sense to have a separate way of turning off
> highlights for a light_source, independant of it's (lack of) casting
> shadows?
Or, to remain backwards-compatible, a way to turn highlights on for a
shadowless light source.
--
- Warp
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On 21/01/2011 15:52, Warp wrote:
> Zeger Knaepen<zeg### [at] povplacecom> wrote:
>> Wouldn't it make more sense to have a separate way of turning off
>> highlights for a light_source, independant of it's (lack of) casting
>> shadows?
>
> Or, to remain backwards-compatible, a way to turn highlights on for a
> shadowless light source.
I was thinking the same just after I clicked "Send" :)
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