POV-Ray : Newsgroups : povray.general : 16bit heightfield editor? Server Time
27 Nov 2024 03:47:45 EST (-0500)
  16bit heightfield editor? (Message 1 to 8 of 8)  
From: Jörg 'Yadgar' Bleimann
Subject: 16bit heightfield editor?
Date: 19 Apr 2009 08:25:44
Message: <49eb1848$1@news.povray.org>
High!

To improve the small moons and asteroids in my PoVSolar project 
(currently, they look pretty "greebly"), I tried to reactivate my old 
copy of HLA (based on John Beale's HF-Lab, back in the 20th century...) 
- but found out that it does not run anymore under Windows XP (and I 
could not get dosemu for Linux installed, but that is quite another cup 
of tea).

So I would like to know whether there are other heightfield tools 
available which are capable of editing 16bit POV-Ray heightfields - most 
important to me would be a blurring function!

See you in Khyberspace!

Yadgar


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From: Alain
Subject: Re: 16bit heightfield editor?
Date: 20 Apr 2009 21:46:16
Message: <49ed2568$1@news.povray.org>
Jörg 'Yadgar' Bleimann nous illumina en ce 2009-04-19 08:25 -->
> High!
> 
> To improve the small moons and asteroids in my PoVSolar project 
> (currently, they look pretty "greebly"), I tried to reactivate my old 
> copy of HLA (based on John Beale's HF-Lab, back in the 20th century...) 
> - but found out that it does not run anymore under Windows XP (and I 
> could not get dosemu for Linux installed, but that is quite another cup 
> of tea).
> 
> So I would like to know whether there are other heightfield tools 
> available which are capable of editing 16bit POV-Ray heightfields - most 
> important to me would be a blurring function!
> 
> See you in Khyberspace!
> 
> Yadgar

In XP, you have compatibility mode. It allows you to run a programm in older 
environments, like Win 95, Win 98/ME,Win NT (Sp 4) or Win 2000.
Just create a short cut for it, right click to get it's properties. Select the 
Compatibility tab and chose the environment you want.

-- 
Alain
-------------------------------------------------
Tricks and treachery are the practice of fools, that don't have brains enough to 
be honest.
Benjamin Franklin


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From: Jörg 'Yadgar' Bleimann
Subject: Re: 16bit heightfield editor?
Date: 21 Apr 2009 18:17:34
Message: <49ee45fe$1@news.povray.org>
High!

Alain wrote:

> In XP, you have compatibility mode. It allows you to run a programm in 
> older environments, like Win 95, Win 98/ME,Win NT (Sp 4) or Win 2000.
> Just create a short cut for it, right click to get it's properties. 
> Select the Compatibility tab and chose the environment you want.

How can I access this compatibility mode?

Interesting topic... albeit I meanwhile installed DOSbox on my Linux 
system, so I can run HLA on that emulation!

See you in Khyberspace!

Yadgar

Now playing: Dancing Girls (Nik Kershaw)


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From: m a r c
Subject: Re: 16bit heightfield editor?
Date: 22 Apr 2009 09:49:17
Message: <49ef205d@news.povray.org>

49ee45fe$1@news.povray.org...
> High!
>
> Alain wrote:
>
>> In XP, you have compatibility mode. It allows you to run a programm in 
>> older environments, like Win 95, Win 98/ME,Win NT (Sp 4) or Win 2000.
>> Just create a short cut for it, right click to get it's properties. 
>> Select the Compatibility tab and chose the environment you want.
>
> How can I access this compatibility mode?
>
Just read the 2 lines above your question, it is clearly explained :-)

Marc


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From: Sven Littkowski
Subject: Re: 16bit heightfield editor?
Date: 25 Apr 2009 12:07:13
Message: <49f33531$1@news.povray.org>


"High" means "hoch" in our German language. For greetings, use "Hi".   :-)





news:49eb1848$1@news.povray.org...
> High!
>
> To improve the small moons and asteroids in my PoVSolar project 
> (currently, they look pretty "greebly"), I tried to reactivate my old copy 
> of HLA (based on John Beale's HF-Lab, back in the 20th century...) - but 
> found out that it does not run anymore under Windows XP (and I could not 
> get dosemu for Linux installed, but that is quite another cup of tea).
>
> So I would like to know whether there are other heightfield tools 
> available which are capable of editing 16bit POV-Ray heightfields - most 
> important to me would be a blurring function!
>
> See you in Khyberspace!
>
> Yadgar


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From: Jörg 'Yadgar' Bleimann
Subject: Re: 16bit heightfield editor?
Date: 29 Apr 2009 03:09:59
Message: <49f7fd47$1@news.povray.org>
High!

Sven Littkowski wrote:

> 
> "High" means "hoch" in our German language. For greetings, use "Hi".   :-)

Of course, I know this... but by using "High" instead, I want to 
indicate that I'm constantly turned on by PoV-Ray! ;-)

See you on www.khyberspace.de!

Yadgar


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From: Sven Littkowski
Subject: Re: 16bit heightfield editor?
Date: 1 May 2009 16:05:32
Message: <49fb560c@news.povray.org>
Ah, okay. How would I have know that..?   :-)

Greetings,

Sven




news:49f7fd47$1@news.povray.org...
> High!
>
> Sven Littkowski wrote:

>>
>> "High" means "hoch" in our German language. For greetings, use "Hi". 
>> :-)
>
> Of course, I know this... but by using "High" instead, I want to indicate 
> that I'm constantly turned on by PoV-Ray! ;-)
>
> See you on www.khyberspace.de!
>
> Yadgar


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From: Leroy Whetstone
Subject: Re: 16bit heightfield editor?
Date: 27 May 2009 14:10:30
Message: <4A1D822B.5040209@joplin.com>
Jörg 'Yadgar' Bleimann wrote:
> So I would like to know whether there are other heightfield tools 
> available which are capable of editing 16bit POV-Ray heightfields - most 
> important to me would be a blurring function!
> 
> See you in Khyberspace!
> 
> Yadgar

This might a little late, But I've writen a few Win programs that deal 
with height feilds.
  You can find them here: http://leroywhetstone.s5.com/Win_Programs.html


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