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rafal wrote:
> btw, .exe? Not everyone has windows you know. How about the source
> instead.
It's .NET anyway. How easy is it to compile stuff under Mono?
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Nicolas Alvarez wrote:
> rafal wrote:
>> btw, .exe? Not everyone has windows you know. How about the source
>> instead.
>
> It's .NET anyway. How easy is it to compile stuff under Mono?
No idea I don't use .NET.
But normal C++ source would be even better :)
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Nicolas Alvarez wrote:
> It's .NET anyway. How easy is it to compile stuff under Mono?
If it's not using anything windows-specific, it should run under Mono
without recompiling anyway. (GUI stuff, of course, won't work the same.
But you could probably build it and then output it to a bitmap file
without too much trouble.)
--
Darren New / San Diego, CA, USA (PST)
"That's pretty. Where's that?"
"It's the Age of Channelwood."
"We should go there on vacation some time."
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rafal napsal(a):
> Nicolas Alvarez wrote:
>
>> rafal wrote:
>>> btw, .exe? Not everyone has windows you know. How about the source
>>> instead.
>> It's .NET anyway. How easy is it to compile stuff under Mono?
>
> No idea I don't use .NET.
>
> But normal C++ source would be even better :)
I like Java for Javadoc. And labeled breaks might prove useful, too.
And it doesn't need recompiling across platforms.
--
Linux is only free if your time is worthless
-Jamie Zawinski
Johnny D
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Jan Dvorak <jan### [at] centrumcz> wrote:
> rafal napsal(a):
> > Nicolas Alvarez wrote:
> >
> >> rafal wrote:
> >>> btw, .exe? Not everyone has windows you know. How about the source
> >>> instead.
> >> It's .NET anyway. How easy is it to compile stuff under Mono?
> >
> > No idea I don't use .NET.
> >
> > But normal C++ source would be even better :)
> I like Java for Javadoc. And labeled breaks might prove useful, too.
> And it doesn't need recompiling across platforms.
I would still prefer the algorithm.
--
- Warp
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Warp wrote:
>> >> It's .NET anyway. How easy is it to compile stuff under Mono?
>> I like Java for Javadoc. And labeled breaks might prove useful, too.
> I would still prefer the algorithm.
So, any type of source seems like the best option I guess :)
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rafal napsal(a):
> Warp wrote:
>
>>>>> It's .NET anyway. How easy is it to compile stuff under Mono?
>>> I like Java for Javadoc. And labeled breaks might prove useful, too.
>> I would still prefer the algorithm.
>
>
> So, any type of source seems like the best option I guess :)
>
except for Intercal and maybe Assembler :-)
--
the ultimate time-killer:
+a0.0 +am2 +r9
Johnny D
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Darren New wrote:
> Nicolas Alvarez wrote:
>> It's .NET anyway. How easy is it to compile stuff under Mono?
>
> If it's not using anything windows-specific, it should run under Mono
> without recompiling anyway. (GUI stuff, of course, won't work the same.
> But you could probably build it and then output it to a bitmap file
> without too much trouble.)
>
Actually I was just sharing it as a fun little thing - part of me learning C#.
But since 100% of the comments are "Please give us all your work for free, and
by the way if you could sit down and translate it into platforms you don't use
that would be swell", I am inclined to tell you all to go pound sand.
Sorry, but I have been unemployed since January and could have used just one
person saying "cool idea, you've got something there" - rather than this.
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Bryan Valencia wrote:
> Darren New wrote:
>> Nicolas Alvarez wrote:
>>> It's .NET anyway. How easy is it to compile stuff under Mono?
>>
>> If it's not using anything windows-specific, it should run under Mono
>> without recompiling anyway. (GUI stuff, of course, won't work the
>> same. But you could probably build it and then output it to a bitmap
>> file without too much trouble.)
> Sorry, but I have been unemployed since January and could have used just
> one
> person saying "cool idea, you've got something there" - rather than this.
Sorry if I came across that way. I was merely answering the question of
"how easy is it to run under Mono." I should have said "one can ..."
instead of "you can."
FWIW, I love mazes. I even did an animated maze with reflective floor
and wobbly high-IOR walls you could walk around in with arrow keys. (All
pre-rendered, with a little front end to show the appropriate motions.)
I'm not sure what better algorithm you could post other than the source.
It looked easy enough to understand without needing to be translated
into any other language. (Now, if you'd written it in Haskell or
something... ;-)
--
Darren New / San Diego, CA, USA (PST)
"That's pretty. Where's that?"
"It's the Age of Channelwood."
"We should go there on vacation some time."
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On Sun, 11 May 2008 09:44:41 -0700, Bryan Valencia <no### [at] waycom> wrote:
>
>Sorry, but I have been unemployed since January and could have used just one
>person saying "cool idea, you've got something there" - rather than this.
I'm sorry to hear that I sympathise as I've had similar periods of
unemployment. As for the programme I did not download it because I
don't often install exectuables from the internet. That might be one
of the problems.
--
Regards
Stephen
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