POV-Ray : Newsgroups : povray.general : Random Mazes : Re: Random Mazes Server Time
31 Jul 2024 04:19:47 EDT (-0400)
  Re: Random Mazes  
From: Darren New
Date: 11 May 2008 13:27:57
Message: <48272c9d$1@news.povray.org>
Bryan Valencia wrote:
> Darren New wrote:
>> Nicolas Alvarez wrote:
>>> It's .NET anyway. How easy is it to compile stuff under Mono?
>>
>> If it's not using anything windows-specific, it should run under Mono 
>> without recompiling anyway.  (GUI stuff, of course, won't work the 
>> same. But you could probably build it and then output it to a bitmap 
>> file without too much trouble.)

> Sorry, but I have been unemployed since January and could have used just 
> one
> person saying "cool idea, you've got something there" - rather than this.

Sorry if I came across that way. I was merely answering the question of 
"how easy is it to run under Mono."  I should have said "one can ..." 
instead of "you can."

FWIW, I love mazes. I even did an animated maze with reflective floor 
and wobbly high-IOR walls you could walk around in with arrow keys. (All 
pre-rendered, with a little front end to show the appropriate motions.)

I'm not sure what better algorithm you could post other than the source. 
It looked easy enough to understand without needing to be translated 
into any other language.  (Now, if you'd written it in Haskell or 
something... ;-)

-- 
   Darren New / San Diego, CA, USA (PST)
     "That's pretty. Where's that?"
          "It's the Age of Channelwood."
     "We should go there on vacation some time."


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