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Chambers <ben### [at] pacificwebguy com> wrote:
> But then we get into questions about GI renderers that don't follow the
> traditional raytracing paradigm.
If they render by tracing rays, they are raytracers.
I think the more relevant question is whether hybrid renderers are
acceptable. In other words, those which render the "first recursion
level" by scanline-rendering, and deeper recursion levels (reflections,
refractions, shadows...) by raytracing.
--
- Warp
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On Mon, 10 Mar 2008 16:10:35 +1100, Chris Cason
<del### [at] deletethistoo povray org> wrote:
>One thing we might want to consider is whether or not, this time around, we
>decide that IRTC stands for 'raytracing competition' or 'rendering
>competition'. Officially it's always stood for 'raytracing competition',
>even though the IRTC permitted scanline rendered images to be submitted.
>
>My personal feeling is that I would like to see the IRTC be a raytracing
>competition. I'm sure there are other places that folks who use scanline
>renderers can compete; there are fewer opportunities for raytracer users
>to compete with others using only raytracing.
>
My own personal opinion is similar to yours. The IRTC is hosted on the PovRay
server so it seems natural that it should be for PovRay rendered images. But the
IRTC has historically permitted scanline rendered images to be submitted and it
reaches a wide audience. So we have two contests now. The TINA CHeP which was
born on these newsgroups is really only known here. So I propose that the IRTC
should be open to all computer art and with St's agreement and permission TINA
CHeP is a PovRay only challenge.
Regards
Stephen
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Do you believe in fate, Chris Cason?
[...]
> If we were to have prizes at all, I would prefer that they be relevant
> (e.g. a poster print of, perhaps, the winning image, or some other image of
> the entrants choosing).
>
IRTC CD would be nice price... :)
> -- Chris
Slawek
--
\__ \__ \_______________________________________________________________
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"Stephen" <mcavoysATaolDOTcom@> schreef in bericht
news:bjv9t3tperl2t9c6219mn8mbo0hmi7tfvh@4ax.com...
> My own personal opinion is similar to yours. The IRTC is hosted on the
> PovRay
> server so it seems natural that it should be for PovRay rendered images.
> But the
> IRTC has historically permitted scanline rendered images to be submitted
> and it
> reaches a wide audience. So we have two contests now. The TINA CHeP which
> was
> born on these newsgroups is really only known here. So I propose that the
> IRTC
> should be open to all computer art and with St's agreement and permission
> TINA
> CHeP is a PovRay only challenge.
>
That seems to be an interesting idea... I might be inclined to second that
proposal :-)
Thomas
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David Buck <dav### [at] simberon com> wrote:
> I do realize that while the IRTC was down, the TC-RTC started up. There
> has been some discussion here that there's no need for two competitions.
> Still, it's the IRTC that has the most visibility and the new site
> should attract a lot more. We will import all of the previous years
> competition results into the system and have them available for viewing
> once the site is up.
Stupid question I could google later: is blender a ray tracer?
RE: TOPICS
One of the things I liked the least about the IRTC was that its Topic Suggestion
System was constantly spammed ;-) by folks seemingly biased towards wooden
demonstration of exhaustive photorealism rather than fun storytelling. The
coolest thing about the TC-RTC is its topic system, which is based on a
collection of some of the cooler 800 book titles that are out of print.
http://news.povray.org/povray.text.scene-files/thread/%3Cweb.45ff13a5e7f00d1334d207310%40news.povray.org%3E/
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Thomas de Groot napsal(a):
> "Stephen" <mcavoysATaolDOTcom@> schreef in bericht
> news:bjv9t3tperl2t9c6219mn8mbo0hmi7tfvh@4ax.com...
>
>> My own personal opinion is similar to yours. The IRTC is hosted on the
>> PovRay
>> server so it seems natural that it should be for PovRay rendered images.
>> But the
>> IRTC has historically permitted scanline rendered images to be submitted
>> and it
>> reaches a wide audience. So we have two contests now. The TINA CHeP which
>> was
>> born on these newsgroups is really only known here. So I propose that the
>> IRTC
>> should be open to all computer art and with St's agreement and permission
>> TINA
>> CHeP is a PovRay only challenge.
>>
>
> That seems to be an interesting idea... I might be inclined to second that
> proposal :-)
>
> Thomas
>
>
I second that, too
--
You know you've been raytracing too long when...
you ever saw a beautiful scenerey and regretted not to take your 6"
reflective ball and a digital camera, thinking "this would have been a
perfect light probe"
-Johnny D
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On Mon, 10 Mar 2008 11:05:43 EST, "gregjohn" <pte### [at] yahoo com> wrote:
>Stupid question I could google later: is blender a ray tracer?
Blender's internal render engine does have ray-tracing capabilities, however, I don't
think I'd categorize Blender as a ray tracer. Ray tracing is just one part of its
toolset.
A little O.T. from your question... YafRay, an external raytracer, can be
incorporated with Blender as well. I personally prefer to use Blender's internal
render engine while working on a scene,
then Blender -> PoseRay -> POV-Ray for final renders.
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On Mon, 10 Mar 2008 16:35:28 +0100, "Thomas de Groot" <t.d### [at] inter nlDOTnet>
wrote:
>
>"Stephen" <mcavoysATaolDOTcom@> schreef in bericht
>news:bjv9t3tperl2t9c6219mn8mbo0hmi7tfvh@4ax.com...
>
>> My own personal opinion is similar to yours. The IRTC is hosted on the
>> PovRay
>> server so it seems natural that it should be for PovRay rendered images.
>> But the
>> IRTC has historically permitted scanline rendered images to be submitted
>> and it
>> reaches a wide audience. So we have two contests now. The TINA CHeP which
>> was
>> born on these newsgroups is really only known here. So I propose that the
>> IRTC
>> should be open to all computer art and with St's agreement and permission
>> TINA
>> CHeP is a PovRay only challenge.
>>
>
>That seems to be an interesting idea... I might be inclined to second that
>proposal :-)
>
I suppose a lot depends on St it is his site
Regards
Stephen
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"Kyle" <hob### [at] gate net> wrote in message
news:qv3bt3dm4mp0givgeddv7n7sdr35mlsj2f@4ax.com...
> On Mon, 10 Mar 2008 11:05:43 EST, "gregjohn" <pte### [at] yahoo com> wrote:
>
> A little O.T. from your question... YafRay, an external raytracer, can be
> incorporated with Blender as well. I personally prefer to use Blender's
> internal render engine while working on a scene,
> then Blender -> PoseRay -> POV-Ray for final renders.
That's me too, but Wings>PoseRay>PoV-Ray.
~Steve~
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On Mon, 10 Mar 2008 20:51:12 -0000, "St." <dot### [at] dot com> wrote:
> That's me too, but Wings>PoseRay>PoV-Ray.
That was me too, but I like challenges. I took on the challenge of learning the
Blender user
interface. :-p
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