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>> Compiling my own POV-Ray... how hard is that?
>
> I'll do it for you. I don't want to compile an unoptimized version! What
> CPU do you have? Get CPU-Z or some similar tool to find out what
> instruction sets your computer supports.
Well, here you go. Compiled with -msse2 -msse -mmmx -march=pentiumpro
-mtune=pentium4 -ffast-math. So, should have MMX, SSE, SSE2, run
somewhat faster on pentium4 and still be compatible with pentiumpro and
higher.
http://www.wikifortio.com/733640/povray.exe.zip
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> Well, here you go. Compiled with -msse2 -msse -mmmx -march=pentiumpro
> -mtune=pentium4 -ffast-math. So, should have MMX, SSE, SSE2, run
> somewhat faster on pentium4 and still be compatible with pentiumpro
> and higher.
>
> http://www.wikifortio.com/733640/povray.exe.zip
Eh, looks like wikifortio screwed my upload. Try this (slow!)
http://stuff.povaddict.com.ar/povray.zip
PS: it's 3.6.1. I merged the Windows config and makefiles with the unix
3.6.1 code, since there is no 3.6.1 win code yet.
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Nicolas Alvarez <nic### [at] gmail is the best com> wrote:
> Well, here you go. Compiled with -msse2 -msse -mmmx -march=pentiumpro
> -mtune=pentium4 -ffast-math. So, should have MMX, SSE, SSE2, run
> somewhat faster on pentium4 and still be compatible with pentiumpro and
> higher.
SSE2 was introduced with Pentium4, so if the compiler really generated SSE2
instructions it won't work with anything older.
--
- Warp
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Nicolas Alvarez <nic### [at] gmail is the best com> wrote:
> http://stuff.povaddict.com.ar/povray.zip
> PS: it's 3.6.1. I merged the Windows config and makefiles with the unix
> 3.6.1 code, since there is no 3.6.1 win code yet.
Btw, are you sure your distribution above complies with the POV-Ray
distribution license?
--
- Warp
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Warp escribió:
> Nicolas Alvarez <nic### [at] gmail is the best com> wrote:
>> http://stuff.povaddict.com.ar/povray.zip
>
>> PS: it's 3.6.1. I merged the Windows config and makefiles with the unix
>> 3.6.1 code, since there is no 3.6.1 win code yet.
>
> Btw, are you sure your distribution above complies with the POV-Ray
> distribution license?
I added the license files to the zip.
Should also include the source code I used? I just copied all source/*
files from 3.6.1 unix to 3.6 win directory (since there is no win 3.6.1
code yet), modified optout.h as required (DISTRIBUTION_MESSAGE_2), and
tweaked config.h for my MinGW version.
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Nicolas Alvarez <nic### [at] gmail is the best com> wrote:
> Warp escribió:
> > Nicolas Alvarez <nic### [at] gmail is the best com> wrote:
> >> http://stuff.povaddict.com.ar/povray.zip
> >
> >> PS: it's 3.6.1. I merged the Windows config and makefiles with the unix
> >> 3.6.1 code, since there is no 3.6.1 win code yet.
> >
> > Btw, are you sure your distribution above complies with the POV-Ray
> > distribution license?
>
> I added the license files to the zip.
>
> Should also include the source code I used? I just copied all source/*
> files from 3.6.1 unix to 3.6 win directory (since there is no win 3.6.1
> code yet), modified optout.h as required (DISTRIBUTION_MESSAGE_2), and
> tweaked config.h for my MinGW version.
I am considering incorporating POV-Ray into a program I am developing that
creates an engineering connection component based on user input. Long story
short - the user enters certain parameters (beam width, load, etc.) and my
program designs the physical connection component. My program calls POV-Ray and
feeds it command line parameters that define the connection object, POV-Ray
renders it, and then my program displays the 3-D image that POV-Ray generates.
My question is how I can figure out if this is compliant with the licensing
agreement of POV-Ray. My program will be sold for-profit, and I do not mind
releasing the source code as well. I just want to know if running POV-Ray in
this fashion and incorporating the output into my program is kosher. If this is
not the correct place to ask this, please let me know if you know where I should
be inquiring for this information.
Thank you,
Cyrus
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> ...My program will be sold for-profit, and I do not mind
> releasing the source code as well. ...
???
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CyrusA <nomail@nomail> wrote:
> please let me know if you know where I should
> be inquiring for this information.
Here: http://povray.org/distribution-license.html
--
- Warp
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Jan Dvorak <jan### [at] centrum cz> wrote:
> > ...My program will be sold for-profit, and I do not mind
> > releasing the source code as well. ...
>
> ???
Haha,
What I meant is I would include the source for POV-Ray, not my program. :-P
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Nicolas Alvarez <nic### [at] gmail is the best com> wrote:
> > Well, here you go. Compiled with -msse2 -msse -mmmx -march=pentiumpro
> > -mtune=pentium4 -ffast-math. So, should have MMX, SSE, SSE2, run
> > somewhat faster on pentium4 and still be compatible with pentiumpro
> > and higher.
> >
> > http://www.wikifortio.com/733640/povray.exe.zip
>
> Eh, looks like wikifortio screwed my upload. Try this (slow!)
>
> http://stuff.povaddict.com.ar/povray.zip
>
> PS: it's 3.6.1. I merged the Windows config and makefiles with the unix
> 3.6.1 code, since there is no 3.6.1 win code yet.
Nicolas,
I can't access this file. Could you please Repost?
Thanks!
-Cyrus
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