POV-Ray : Newsgroups : povray.general : POV-Ray 3.7 featured at IDF 2006 Server Time
28 Nov 2024 19:42:16 EST (-0500)
  POV-Ray 3.7 featured at IDF 2006 (Message 1 to 3 of 3)  
From: Nicolas Calimet
Subject: POV-Ray 3.7 featured at IDF 2006
Date: 30 Sep 2006 22:54:08
Message: <451f2dd0@news.povray.org>
At its IDF show last week, Intel offered the chance to perform the first
benchmarks on their upcoming quad-core processor (that is based on the Core 2
architecture).  Among the softwares tested was POV 3.7 beta 15:

http://www.hardware.info/en-US/news/ym2cmpqawpia/IDF_First_quadcore_benchmarks/
(the POV numbers are pixels per second)

	POV benefits a 81% speed boost going from 2 to 4 cores (note the clock speed
on the quad-core is also 90% that of the dual-core).
	Not bad...  I want one  :-P

	- NC


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From: Chris Cason
Subject: Re: POV-Ray 3.7 featured at IDF 2006
Date: 1 Oct 2006 03:34:32
Message: <451f6f88@news.povray.org>
Nicolas Calimet wrote:
> 	At its IDF show last week, Intel offered the chance to perform the first
> benchmarks on their upcoming quad-core processor (that is based on the Core 2
> architecture).  Among the softwares tested was POV 3.7 beta 15:
> 
> http://www.hardware.info/en-US/news/ym2cmpqawpia/IDF_First_quadcore_benchmarks/
> (the POV numbers are pixels per second)
> 
> 	POV benefits a 81% speed boost going from 2 to 4 cores (note the clock speed
> on the quad-core is also 90% that of the dual-core).
> 	Not bad...  I want one  :-P

Note also that they had a real-time raytracing demo running based on a
specially-modified POV 3.7 which we threw together. It maps a live webcam
image onto a moving* curved reflective surface at 320x240 with no AA. IIRC it
was getting upwards of 7 frames/second.

-- Chris

* actually the camera was moving, not the scene. we were using the new
  features of the POV backend that allows re-rendering the same scene
  multiple times without the need to re-parse or re-bound it. I will try
  to make a recording of it here and upload if anyone is interested. it's
  rather fun to play with.


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From: Tim Nikias
Subject: Re: POV-Ray 3.7 featured at IDF 2006
Date: 1 Oct 2006 05:54:56
Message: <451f9070@news.povray.org>
Chris Cason wrote:
> Note also that they had a real-time raytracing demo running based on a
> specially-modified POV 3.7 which we threw together. It maps a live webcam
> image onto a moving* curved reflective surface at 320x240 with no AA. IIRC it
> was getting upwards of 7 frames/second.
> 
> -- Chris
> 
> * actually the camera was moving, not the scene. we were using the new
>   features of the POV backend that allows re-rendering the same scene
>   multiple times without the need to re-parse or re-bound it. I will try
>   to make a recording of it here and upload if anyone is interested. it's
>   rather fun to play with.

Oooh, I'd be interested to see that! :-)

Regards,
Tim

-- 
aka "Tim Nikias"
Homepage: <http://www.nolights.de>


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