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Should we postpone this project till the end of this
year because of new POVCOMP deadline?
Gena.
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Gena <gen### [at] yahoocom> wrote:
> Should we postpone this project till the end of this
> year because of new POVCOMP deadline?
>
> Gena.
I wonder nobody replies to this question why.
I also want to participate in this project.
If you want to postpone it until POVCOMP finishes, I still do not matter.
Regards
miyoken
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>> Should we postpone this project till the end of this
>> year because of new POVCOMP deadline?
> I wonder nobody replies to this question why.
Real Life (TM) for my side.
So here's my answer :)
Principally, this kind of project does not need a certain timeframe, as
contributions are individual and can be given at any time. IMHO the
project would benefit from a start with many contributions, though, so
it may be wise to postpone it until after POVCOMP, to give people a bit
of a break.
Florian
--
camera{look_at-y*10location<8,-3,-8>*10}#local a=0;#while(a<999)sphere{
#local _=.01*a-4.99;#local p=a*.01-5;#local c=.01*a-4.995;<sin(p*pi)*5p
*10pow(p,5)*.01>sin(c*c*c*.1)+1pigment{rgb 3}}#local a=a+1;#end
/******** http://www.torfbold.com ******** http://www.imp.org ********/
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Gena <gen### [at] yahoocom> wrote:
> Is there anybody interested in collective project?
> The idea is not new:
>
> But in our case it could be done in POV-Ray. For
> example we could make super still life. We can agree
> on a template scene which could have just a table
> with some default lighting (for consistency of the
> final image). The table should have seamless edges.
> So that its right edge should match its left edge.
> And eventually it will be just one very long table :)
> Then everybody who wants to participate just takes
> the template scene and creates his/her own still life.
> I just don't know where we could keep all that stuff :)
> Any ideas about rules, deadline etc.? I appreciate any
> input.
>
> Gena.
If the Table was created properly, then each "section" would have a
predefined
left/right limit and its own light source (which could be turned off if
desired.
Each user *could* provide their own light source, but could use the default
one.
a simple "cylinder/line" could separate each section (for testing), but
would
be turned off for the final renders.
Question, though: Would the final results be only a list of images that
would
be arranged on a long table? Perhaps an animation that smoothly scrolls down
the table?
I have some "remnant" objects from the October IRTC that didn't end up in
the final
image (a Guitar and Stratego game) that I could submit.
James Coons
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Gena <gen### [at] yahoocom> wrote:
> Is there anybody interested in collective project?
> The idea is not new:
>
> Gena.
I have had another idea that I thought would be interesting.
(a) Start with a simple "stock" image, possibly from a POV Template.
(b) Fix the camera location and POV units of measurement.
(c) Individual users would modify the scene using some simple rules.
(1) Only one major object can be added or changed at a time.
(2) Changes can include textures, pigments, method of drawing
(3) Smaller objects can be added to improve an existing object.
(d) Each subsequent "evolution" would be added to a list, with source code.
(e) Additional "evolutions" would start with the most recent source code.
Any thoughts?
James Coons
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James A Coons wrote:
> I have had another idea that I thought would be interesting...
Sounds interesting. We can add that as an option. So
if somebody will submit source files and doesn't mind
any changes in the scene than anybody else could
improve the scene or add anything else.
Gena.
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Florian Brucker wrote:
> project would benefit from a start with many contributions, though, so
> it may be wise to postpone it until after POVCOMP, to give people a bit
> of a break.
Agree. Let's do that after POVCOMP. Meanwhile if anybody will
come up with a good template scene let us know.
Gena.
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