POV-Ray : Newsgroups : povray.general : Antialias and details in the background Server Time
3 Aug 2024 20:13:04 EDT (-0400)
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From: Christopher James Huff
Subject: Re: Antialias and details in the background
Date: 13 Jan 2004 08:11:27
Message: <cjameshuff-DDB676.08114213012004@netplex.aussie.org>
In article <40031ac1$1@news.povray.org>,
 "Hugo Asm" <hua### [at] post3teledk> wrote:

> > Or is this a post-process only?
> Post-processing anti-alias is possible, but is a rather cumbersome method.

It's also inefficient (roughly equivalent to non-adaptive antialiasing) 
and won't fix this problem (since the image formats outputted by the 
official version use clipped colors).

-- 
Christopher James Huff <cja### [at] earthlinknet>
http://home.earthlink.net/~cjameshuff/
POV-Ray TAG: <chr### [at] tagpovrayorg>
http://tag.povray.org/


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From: Jellby
Subject: Re: Antialias and details in the background
Date: 13 Jan 2004 18:27:24
Message: <40047edc@news.povray.org>
Among other things, Slime wrote:

>> > The real problem is that *aliasing* causes artifacts.
>>
>>   What do you mean? Antialiasing *removes* artifacts. Aliasing artifacts,
>> to be more exact.
> 
> Right, you're saying exactly what I was saying. Note that I said "aliasing
> causes artifacts"; not "antialiasing causes artifacts".

I'd say aliasing *is* the artifact. Finite sampling causes it :)

-- 
light_source{9+9*x,1}camera{orthographic look_at(1-y)/4angle 30location
9/4-z*4}light_source{-9*z,1}union{box{.9-z.1+x clipped_by{plane{2+y-4*x
0}}}box{z-y-.1.1+z}box{-.1.1+x}box{.1z-.1}pigment{rgb<.8.2,1>}}//Jellby


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