POV-Ray : Newsgroups : povray.general : I need translate this object in povray 3.1 to other format Server Time
7 Nov 2024 15:32:45 EST (-0500)
  I need translate this object in povray 3.1 to other format (Message 1 to 3 of 3)  
From: Serindom
Subject: I need translate this object in povray 3.1 to other format
Date: 22 Aug 2003 10:59:29
Message: <3f462fd1@news.povray.org>
I need translate this object in povray 3.1 to other format
valid to Rhinoceros, 3ds, truespace...

thanks
coc### [at] telelinees

// Origami Bird

#include "colors.inc"
#include "stones.inc"
#include "skies.inc"

camera {
  location <3,3,-6>
  look_at <2,2,0>
}

light_source {
  <10,2,-5>
  White
}

light_source {
  <-5,10,-15>
  White
}


#declare Pajarita =  mesh {
  triangle { <0,0,-.5 >,<0,2,-.25>,<1,1,-.45> } //1aF     Front side
  triangle { <1,1,-.45>,<0,2,-.25>,<2,2,-.3 > } //1bF
  triangle { <0,2,-.25>,<2,2,-.3 >,<2,4, 0  > } //2F
  triangle { <2,2,-.3 >,<2,4, 0  >,<1,3,-.2 > } //3aF
  triangle { <2,4, 0  >,<1,3,-.2 >,<0,4, 0  > } //3bF
  triangle { <0,2,-.25>,<2,2,-.2 >,<2,0, 0  > } //4F
  triangle { <2,2,-.2 >,<2,0, 0  >,<3,1,-.17> } //5aF
  triangle { <3,1,-.17>,<2,0, 0  >,<4,0, 0  > } //5bF
  triangle { <0,0,-.5 >,<0,2,-.25>,<2,2,-.2 > } //6F
  triangle { <2,0, 0  >,<0,2,-.25>,<2,4, 0  > } //7F

  triangle { <0,0,.5 >,<0,2,.25>,<1,1,.45> } //1aB        Back side
  triangle { <1,1,.45>,<0,2,.25>,<2,2,.3 > } //1bB
  triangle { <0,2,.25>,<2,2,.3 >,<2,4,0  > } //2B
  triangle { <2,2,.3 >,<2,4,0  >,<1,3,.2 > } //3aB
  triangle { <2,4,0  >,<1,3,.2 >,<0,4,0  > } //3bB
  triangle { <0,2,.25>,<2,2,.2 >,<2,0,0  > } //4B
  triangle { <2,2,.2 >,<2,0,0  >,<3,1,.17> } //5aB
  triangle { <3,1,.17>,<2,0,0  >,<4,0,0  > } //5bB
  triangle { <0,0,.5 >,<0,2,.25>,<2,2,.2 > } //6B
  triangle { <2,0,0  >,<0,2,.25>,<2,4,0  > } //7B

  texture {
    pigment { White }
    finish { ambient .15 }
  }

}


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From: ABX
Subject: Re: I need translate this object in povray 3.1 to other format
Date: 22 Aug 2003 11:06:39
Message: <44cckv43g7uvkk8raaq1e554qa4n4ie6go@4ax.com>
On Fri, 22 Aug 2003 16:58:33 +0200, "Serindom" <coc### [at] telelinees> wrote:
> I need translate this object in povray 3.1 to other format
> valid to Rhinoceros, 3ds, truespace...

http://tag.povray.org/povQandT/filesQandT.html#converting

In your case you can probably run target application and duplicate triangle by
hand typing coordinates directly in dialogs.

Please note that you asked in the worst way, using multiposting. See
http://news.povray.org/povray.announce.frequently-asked-questions/ why. Please
cancel your post from other groups you used.

ABX


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From: Gilles Tran
Subject: Re: I need translate this object in povray 3.1 to other format
Date: 22 Aug 2003 14:14:51
Message: <3f465d9b@news.povray.org>

news:3f462fd1@news.povray.org...
> I need translate this object in povray 3.1 to other format
> valid to Rhinoceros, 3ds, truespace...

Try Crossroads :
http://www.europa.com/~keithr/Crossroads/

It's the only software that can translate a union of POV-Ray triangles to
another format.

Just replace "mesh" by "union" first as the "mesh" keyword isn't recognised
by Crossroads.

union{
triangle{...}
....
triangle{...}
}

G.


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