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On Wed, 31 Jul 2002 09:20:18 -0400, "George Pantazopoulos"
<the### [at] attbi com*KILLSPAM*> wrote:
>How is the 3.5 source code coming along? I cant wait to get my hands on it
>:)
>
>George Pantazopoulos
>
>
Source code for 3.5 has now been released!
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Scott Moore wrote:
>Source code for 3.5 has now been released!
>
Yipee! I wonder how many days(hours?) before a custom compile is released?
Well the Gui Ext code is relatively unchanged, which is a good thing for me
:D
Tom
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Ron Parker wrote:
>
> We have to make the source presentable. Source that the compiler likes and
> source that the end-user likes are two entirely separate things.
Do a global search-and replace to rename all the functions as F000,F001,F002,
etc, all the structures as XXXX, XXxX, XxXX, and so on. Intermix zeroes with
capital O's in the label names. Delete the comments, of course. Replace
every literal 2 with the label ONE, and define ONE = 2.
Live a little.
Regards,
John
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> Replace every literal 2 with the label ONE, and
> define ONE = 2.
dont you mean
0NE = 2
--
Rick
Kitty5 WebDesign - http://Kitty5.com
POV-Ray News & Resources - http://Povray.co.uk
TEL : +44 (01270) 501101 - FAX : +44 (01270) 251105 - ICQ : 15776037
PGP Public Key
http://pgpkeys.mit.edu:11371/pks/lookup?op=get&search=0x231E1CEA
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On Thu, 1 Aug 2002 21:20:49 +0100, Rick [Kitty5] wrote:
>> Replace every literal 2 with the label ONE, and
>> define ONE = 2.
>
> dont you mean
>
> 0NE = 2
0NE isn't a valid identifier.
--
plane{-z,-3normal{crackle scale.2#local a=5;#while(a)warp{repeat x flip x}rotate
z*60#local a=a-1;#end translate-9*x}pigment{rgb 1}}light_source{-9red 1rotate 60
*z}light_source{-9rgb y rotate-z*60}light_source{9-z*18rgb z}text{ttf"arial.ttf"
"RP".01,0translate-<.6,.4,.02>pigment{bozo}}light_source{-z*3rgb-.2}//Ron Parker
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On Thu, 01 Aug 2002 22:05:19 +0200, John VanSickle
<evi### [at] hotmail com> wrote:
>> We have to make the source presentable. Source that the compiler likes and
>> source that the end-user likes are two entirely separate things.
>
>Do a global search-and replace to rename all the functions as F000,F001,F002,
>etc, all the structures as XXXX, XXxX, XxXX, and so on. Intermix zeroes with
>capital O's in the label names. Delete the comments, of course. Replace
>every literal 2 with the label ONE, and define ONE = 2.
Actually I once had to do exactly those 2 first steps with the POV-Ray
1.0 source in order to compile and link it on a platform that only
supported 8-byte external names. I actually made a program do the
conversion and while the resulting source compiled and ran it
definitely wasn't in human-readable form anymore (even though I'd kept
the comments intact).
/Erkki
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On Thu, 01 Aug 2002 14:02:20 -0400, Tom Galvin quoth:
> Scott Moore wrote:
>>Source code for 3.5 has now been released!
>>
>>
> Yipee! I wonder how many days(hours?) before a custom compile is
> released? Well the Gui Ext code is relatively unchanged, which is a good
> thing for me
> :D
If you look in povray.unix, you'll find a custom version for Linux
systems.
--
Mark
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But N0NE is.
Maybe we could do something with the source code and participate in an
obfuscated C contest?
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On Fri, 02 Aug 2002 02:40:35 +0930, Scott Moore wrote:
> Source code for 3.5 has now been released!
Woohoo!!
Very minor quibble. It'd be nice to have the version in the file name.
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"Apache" <apa### [at] yahoo com> wrote:
> But N0NE is.
>
> Maybe we could do something with the source code and participate in an
> obfuscated C contest?
In less than 500 characters?
OK, that's unrealistic, say less than 500KB :-)
-- #=--=#=--=#=--=#=--=#=--=#=--=#=--=#=--=# --
Philippe Lhoste (Paris -- France)
Professional programmer and amateur artist
http://jove.prohosting.com/~philho/
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