POV-Ray : Newsgroups : povray.general : Real Time Ray Tracing Server Time
6 Aug 2024 19:34:45 EDT (-0400)
  Real Time Ray Tracing (Message 31 to 40 of 40)  
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From: Felix Wiemann
Subject: Re: Real Time Ray Tracing
Date: 10 Mar 2002 09:28:21
Message: <3c8b6d85$1@news.povray.org>
> > OK, I give.  How do you activate it? :)
>
> You have to find out yourself.  The only hint I am going to give is that
in
> both the Mac and the Windows version it is in the about box and that both
use
> a completely different character combination to activate it.  The rest is
up
> to you, and in the spirit of everybody having the fun we count on you to
keep
> it for yourself once found, but of course tell others that it is there!
:-)
>
>     Thorsten

Do I have to use a mouse button?

Felix Wiemann


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From: Jamie Davison
Subject: Re: Real Time Ray Tracing
Date: 10 Mar 2002 14:34:34
Message: <MPG.16f5c5d7e9177175989af8@news.povray.org>
> > No, just a built-in scene to demonstrate that contrary to some claims
> > POV-Ray is not slow.  Some scenes are simply very complex and people
> > making the claim a scene renders slowly because POV-Ray would be slow
> > don't really know what they are talking about because they are
> > comparing it to (commercial) programs that don't use ray-tracing or
> > simplified forms of (pseudo) ray-tracing :-)
> 
> As an example of what the industry uses for serious work:  On the two-
> disc DVD set for Shrek, the CGI supervisors remark on one scene that
> took nine hours per frame to render.

On the bonus disc for Final Fantasy etc. etc. it was mentioned that one 
of the scene files took about 45 minutes to load up on the systems they 
were using...  (can't check exact details right now, I've lent the discs 
out to a friesnd, and won't be visiting him again until next month.  
Sheesh, you're gone from Friday evening to Sunday evening and there are 
55ish posts waiting here to ambush you when you get back...)

Bye for now,
     Jamie.


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From:
Subject: Re: Real Time Ray Tracing
Date: 11 Mar 2002 03:19:47
Message: <aspo8uguas4bqi37dd8a6gtvrcp4tvih9j@4ax.com>
On Sat, 9 Mar 2002 07:36:57 -0500, "Mahalis" <don### [at] fakeycom> wrote:
> I know where it is in the about box- do you mean there's some way to build a
> gui-ext for 3.5 that'll give access to the real-time thing?

I think it could work like moray preview just rest of modeller would be
replaced with algorithm of simple scene generation. Fast enough machine could
support such online animation.

ABX


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From: Mahalis
Subject: Re: Real Time Ray Tracing
Date: 11 Mar 2002 06:47:54
Message: <3c8c996a$1@news.povray.org>
No. Just the keyboard.

"Felix Wiemann" <Fel### [at] gmxnet> wrote in message
news:3c8b6d85$1@news.povray.org...
> > > OK, I give.  How do you activate it? :)
> >
> > You have to find out yourself.  The only hint I am going to give is that
> in
> > both the Mac and the Windows version it is in the about box and that
both
> use
> > a completely different character combination to activate it.  The rest
is
> up
> > to you, and in the spirit of everybody having the fun we count on you to
> keep
> > it for yourself once found, but of course tell others that it is there!
> :-)
> >
> >     Thorsten
>
> Do I have to use a mouse button?
>
> Felix Wiemann
>
>


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From: Ron Parker
Subject: Re: Real Time Ray Tracing
Date: 11 Mar 2002 19:56:17
Message: <slrna8qkhl.9mr.ron.parker@fwi.com>
On Sat, 9 Mar 2002 13:25:07 -0600, David F wrote:
> so you're saying it is not available in the Linux version?  

Sure, it's right there in the about box.  What, you don't have an about box?

--
#macro R(L P)sphere{L __}cylinder{L P __}#end#macro P(_1)union{R(z+_ z)R(-z _-z)
R(_-z*3_+z)torus{1__ clipped_by{plane{_ 0}}}translate z+_1}#end#macro S(_)9-(_1-
_)*(_1-_)#end#macro Z(_1 _ __)union{P(_)P(-_)R(y-z-1_)translate.1*_1-y*8pigment{
rgb<S(7)S(5)S(3)>}}#if(_1)Z(_1-__,_,__)#end#end Z(10x*-2,.2)camera{rotate x*90}


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From: Ben Chambers
Subject: Re: Real Time Ray Tracing
Date: 13 Mar 2002 18:48:58
Message: <3c8fe56a@news.povray.org>
"Mahalis" <don### [at] fakeycom> wrote in message
news:3c8c996a$1@news.povray.org...
> No. Just the keyboard.

Special keys (ctrl, alt, etc) or just alphanumberic?

I've tried all sorts of combinations, and nothing jumps out at me from the
about box...

...Chambers

PS Should we move this to OT for now?


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From: Peter Popov
Subject: Re: Real Time Ray Tracing
Date: 14 Mar 2002 00:03:57
Message: <eib09ugj7qisa2frrdr2a57dnve21ocu1l@4ax.com>
On Wed, 13 Mar 2002 15:47:11 -0800, "Ben Chambers"
<bdc### [at] yahoocom> wrote:

>I've tried all sorts of combinations, and nothing jumps out at me from the
>about box...

The truth is out there... It took Newton 20 years and a heavy apple to
realize something that was right under his nose...


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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From: Rick [Kitty5]
Subject: Re: Real Time Ray Tracing
Date: 14 Mar 2002 05:17:19
Message: <pan.2002.03.14.10.21.10.952687.4818@kitty5.com>
>>I've tried all sorts of combinations, and nothing jumps out at me from
>>the about box...
> 
> The truth is out there... It took Newton 20 years and a heavy apple to
> realize something that was right under his nose...

boogers?

Rick

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From: Warp
Subject: Re: Real Time Ray Tracing
Date: 14 Mar 2002 09:41:54
Message: <3c90b6b2@news.povray.org>
Peter Popov <pet### [at] vipbg> wrote:
> The truth is out there... It took Newton 20 years and a heavy apple to
> realize something that was right under his nose...

  AFAIK the apple story is just a story which has nothing to do with
reality...

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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From: Peter Popov
Subject: Re: Real Time Ray Tracing
Date: 15 Mar 2002 02:13:48
Message: <9i739u03uvrj9hj1300ds9vjkqnr6mirvc@4ax.com>
On 14 Mar 2002 09:41:54 -0500, Warp <war### [at] tagpovrayorg> wrote:

>  AFAIK the apple story is just a story which has nothing to do with
>reality...

I know, hence the 20 years I mentioned.


Peter Popov ICQ : 15002700
Personal e-mail : pet### [at] vipbg
TAG      e-mail : pet### [at] tagpovrayorg


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