POV-Ray : Newsgroups : povray.general : reset children ? (3.5Beta) Server Time
7 Aug 2024 01:20:28 EDT (-0400)
  reset children ? (3.5Beta) (Message 11 to 12 of 12)  
<<< Previous 10 Messages Goto Initial 10 Messages
From: Christopher James Huff
Subject: Re: reset children ? (3.5Beta)
Date: 20 Jan 2002 12:05:13
Message: <chrishuff-AB78DC.12060820012002@netplex.aussie.org>
In article <3c4af347@news.povray.org>, "Jan Walzer" <jan### [at] lzernet> 
wrote:

> ... which I'm using ...
> .. but it doesn't reset the children...

It doesn't have to. What's wrong with the function pattern technique?

-- 
 -- 
Christopher James Huff <chr### [at] maccom>


Post a reply to this message

From: Warp
Subject: Re: reset children ? (3.5Beta)
Date: 20 Jan 2002 13:36:16
Message: <3c4b0e1f@news.povray.org>
Jan Walzer <jan### [at] lzernet> wrote:
:>   But there's a texture_map.

: ... which I'm using ...
: .. but it doesn't reset the children...

  Because you are using a regular pattern instead of a pigment_pattern or
a function, as I said earlier.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


Post a reply to this message

<<< Previous 10 Messages Goto Initial 10 Messages

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.