Dearmad wrote:
> yup. And a HORRIBLE modeller programmed in some sort> of BASIC- POVCAD I believe...
I've still got a Windows version of POVCAD on my hard drive.
It's got a couple of tools I use on occassion such as spline
creation and extruded meshes. It's not for the faint of heart
however and could really do with an update (long since abandoned).
--
Ken Tyler
"ben paschke" <ben### [at] rspcomau> wrote in message
news:3B313994.4C88C2E3@rsp.com.au...
>> > Andy Cocker wrote:> > >> > > I saw one about 6 years ago, called (I think) "Adventures in
Raytracing".
> >> > I have that book- that's the one that got me into all> > of this- it had POLYRAY>> Yeah, Polyray is still a whole stack of fun to play with. So much
versatility!
I too first used Polyray, was at the start of my ray tracing experience,
just some months before encountering POV-Ray. The coprocessor thing
mentioned here reminded me that at the time I also didn't have a math
coprocessor but added one in at some point. Must have been to use POV-Ray
and I had forgotten about it until now.
P.S. Yea! I found a used Ray Tracing Creations book for sale online for $15
and grabbed it up.
Bob H.
Nick Portelli wrote in message <3B308362.87FC2AA1@pilot.msu.edu>...
>They never did one for the PC. I have an old book that had polyray.>Pretty cool. Showed how to do lots of complex animation stuff. In fact>I had two. An animation book and a raytracing book. I think they were>both polyray.
wow-
a book about polyray.
something new to search for.
"Bob H." wrote:
>> > The coprocessor thing mentioned here reminded me that at the time I also> didn't >have a math coprocessor but added one in at some point. Must have> been to >use POV-Ray and I had forgotten about it until now.
I guess my POV experience goes back a little farther. I started out using POV
(Version 1 I believe) on a 286-12 with no math coprocessor. At the time, there
were two versions of POV for DOS, one that required a coprocessor, and one that
didn't. This went away with the release of version 2. BTW, I own a copy of
Raytracing Worlds, and still refer to it from time to time for the wealth of
insights that it offers.
>>>