POV-Ray : Newsgroups : povray.general : Read Me Server Time
7 Aug 2024 23:15:04 EDT (-0400)
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From: Ken
Subject: Re: Read Me
Date: 20 Jun 2001 21:13:12
Message: <3B3149D5.2AEC2C61@pacbell.net>
Dearmad wrote:

> yup.  And a HORRIBLE modeller programmed in some sort
> of BASIC- POVCAD I believe...

I've still got a Windows version of POVCAD on my hard drive.
It's got a couple of tools I use on occassion such as spline
creation and extruded meshes. It's not for the faint of heart
however and could really do with an update (long since abandoned).

-- 
Ken Tyler


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From: Bob H 
Subject: Re: Read Me
Date: 21 Jun 2001 01:44:00
Message: <3b3189a0@news.povray.org>
"ben paschke" <ben### [at] rspcomau> wrote in message
news:3B313994.4C88C2E3@rsp.com.au...
>
> > Andy Cocker wrote:
> > >
> > > I saw one about 6 years ago, called (I think) "Adventures in
Raytracing".
> >
> > I have that book- that's the one that got me into all
> > of this- it had POLYRAY
>
> Yeah, Polyray is still a whole stack of fun to play with. So much
versatility!

I too first used Polyray, was at the start of my ray tracing experience,
just some months before encountering POV-Ray.  The coprocessor thing
mentioned here reminded me that at the time I also didn't have a math
coprocessor but added one in at some point.  Must have been to use POV-Ray
and I had forgotten about it until now.

P.S.  Yea! I found a used Ray Tracing Creations book for sale online for $15
and grabbed it up.

Bob H.


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From: Peter Warren
Subject: Re: Read Me
Date: 25 Jun 2001 01:55:24
Message: <3b36d24c@news.povray.org>
Nick Portelli wrote in message <3B308362.87FC2AA1@pilot.msu.edu>...
>They never did one for the PC.  I have an old book that had polyray.
>Pretty cool.  Showed how to do lots of complex animation stuff.  In fact
>I had two.  An animation book and a raytracing book.  I think they were
>both polyray.
wow-
a book about polyray.
something new to search for.


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From: Dave Dunn
Subject: Re: Read Me
Date: 3 Jul 2001 09:12:14
Message: <3B41C4E8.9D2211F5@aol.com>
"Bob H." wrote:

>
> > The coprocessor thing mentioned here reminded me that at the time I also
> didn't >have a math coprocessor but added one in at some point.  Must have
> been to >use POV-Ray and I had forgotten about it until now.

I guess my POV experience goes back a little farther. I started out using POV
(Version 1 I believe) on a 286-12 with no math coprocessor. At the time, there
were two versions of POV for DOS, one that required a coprocessor, and one that
didn't. This went away with the release of version 2. BTW, I own a copy of
Raytracing Worlds, and still refer to it from time to time for the wealth of
insights that it offers.

>
>
>


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