POV-Ray : Newsgroups : povray.general : Translucent Plane Server Time
7 Aug 2024 19:22:56 EDT (-0400)
  Translucent Plane (Message 1 to 4 of 4)  
From: parasonic
Subject: Translucent Plane
Date: 9 Jun 2001 13:25:57
Message: <3b225c25$1@news.povray.org>
I need to know how to make a plane as a background that can basically take
place of the black void, but the plane is situated where my object casts a
shadow on it. How do I make the plane where no shadow can be cast on it;
perhaps through it?

Thanks a lot.


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From: Bill DeWitt
Subject: Re: Translucent Plane
Date: 9 Jun 2001 14:42:50
Message: <3b226e2a@news.povray.org>
"parasonic" <par### [at] homecom> wrote in message
news:3b225c25$1@news.povray.org...
> I need to know how to make a plane as a background that can basically take
> place of the black void, but the plane is situated where my object casts a
> shadow on it. How do I make the plane where no shadow can be cast on it;
> perhaps through it?

    I am not quite sure what you are asking, but I think you might want a)
"shadowless" lights, b) skysphere.

    The keyword "shadowless" inside a light statement will make your light
illuminate your object without throwing shadows. A skysphere is a sphere
upon which shadows do not seem to land and which is, for all practical
purposes, infinite.

    Perhaps if you told us exactly what you were trying to do...


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From: Mike Williams
Subject: Re: Translucent Plane
Date: 9 Jun 2001 14:53:57
Message: <X0HOAAA4bmI7EwV+@econym.demon.co.uk>
Wasn't it parasonic who wrote:

>I need to know how to make a plane as a background that can basically take
>place of the black void, but the plane is situated where my object casts a
>shadow on it. How do I make the plane where no shadow can be cast on it;
>perhaps through it?

You might consider using a sky_sphere as a background instead of a
plane. You don't get shadows on a sky_sphere, and if you move the camera
there's no danger of seeing the edge.

Or, if you want the background to be a single colour you can use a
"background" command instead of the plane.

If your sure you want to keep the plane, change its finish to 
   {ambient 1 diffuse 0}


-- 
Mike Williams
Gentleman of Leisure


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From: parasonic
Subject: Re: Translucent Plane
Date: 9 Jun 2001 17:06:52
Message: <3b228fec@news.povray.org>
I was basically looking for a skysphere. I've got it now.

Thanks a lot.

"Bill DeWitt" <bde### [at] cflrrcom> wrote in message
news:3b226e2a@news.povray.org...
>
> "parasonic" <par### [at] homecom> wrote in message
> news:3b225c25$1@news.povray.org...
> > I need to know how to make a plane as a background that can basically
take
> > place of the black void, but the plane is situated where my object casts
a
> > shadow on it. How do I make the plane where no shadow can be cast on it;
> > perhaps through it?
>
>     I am not quite sure what you are asking, but I think you might want a)
> "shadowless" lights, b) skysphere.
>
>     The keyword "shadowless" inside a light statement will make your light
> illuminate your object without throwing shadows. A skysphere is a sphere
> upon which shadows do not seem to land and which is, for all practical
> purposes, infinite.
>
>     Perhaps if you told us exactly what you were trying to do...
>
>


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