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Wasn't it parasonic who wrote:
>I need to know how to make a plane as a background that can basically take
>place of the black void, but the plane is situated where my object casts a
>shadow on it. How do I make the plane where no shadow can be cast on it;
>perhaps through it?
You might consider using a sky_sphere as a background instead of a
plane. You don't get shadows on a sky_sphere, and if you move the camera
there's no danger of seeing the edge.
Or, if you want the background to be a single colour you can use a
"background" command instead of the plane.
If your sure you want to keep the plane, change its finish to
{ambient 1 diffuse 0}
--
Mike Williams
Gentleman of Leisure
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