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> > (Caveat: My experience of POV on RISC
> > machines is limited to Acorn Archimedes systems which compared *Very*
>
> Because it didn't have an FPU?
Quite possibly. I forgot to mention that this was about 6 or so years
ago and given how much things have moved on I wasn't really expecting the
current crop of RISC based machines to have the same flaws.
Well, that'll teach me to fling off a quick comment without thinking too
much about things first... :)
Bye for now,
Jamie.
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> > Yep, but IIRC the SH4 is a RISC chip, and I've never seen POV running at
> > any great speed on a RISC chip (Caveat: My experience of POV on RISC
> > machines is limited to Acorn Archimedes systems which compared *Very*
> > poorly, even to my old 486DX2/66, and so may not apply to the SH4)
>
> The PowerPC processors are RISC, and while they aren't the top
> performers, they are far better than you implied. My 350MHz G3 rendered
> skyvase.pov at 640*480, using adaptive antialiasing with a threshold of
> 0.3, in 1 minute 33 seconds.
Pretty good, My PII-300 manages 2'20" with method 1, and 3'3" with method
2.
Oh, and please note I wasn't having a go at Macs, in fact I'd forgotten
that they were RISC based while I wrote my previous post.
Bye for now,
Jamie.
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Jamie Davison <jam### [at] ntlworld com> wrote:
: Yep, but IIRC the SH4 is a RISC chip, and I've never seen POV running at
: any great speed on a RISC chip
The 333MHz sparcv9 processor used in the Sun Ultra 5 is a RISC processor.
POV-Ray renders there faster than with a P-II 350MHz.
--
char*i="b[7FK@`3NB6>B:b3O6>:B:b3O6><`3:;8:6f733:>::b?7B>:>^B>C73;S1";
main(_,c,m){for(m=32;c=*i++-49;c&m?puts(""):m)for(_=(
c/4)&7;putchar(m),_--?m:(_=(1<<(c&3))-1,(m^=3)&3););} /*- Warp -*/
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I saw the other posts about speeds and remembered I quick look I did a while
ago. Alpha's came out at about 2-3x pixels per megahertz compared even to a
TBird.
Alpha's smoke most other CPU's when it comes to raytracing :)
---
Michael Brown
Physics is no fun if you disregard friction.
"Jamie Davison" <jam### [at] ntlworld com> wrote in message
news:MPG.1539782b51913029898ad@news.povray.org...
> > > While we are awaiting the actual benchmark figures, I think it will be
safe
> > > to assume that its around the 3 hours mark for the standard
skyvase.pov at
> > > 640x480.
> >
> > 3 HOURS !?! My old XT could do it in 3 hours!
>
> Yep, but IIRC the SH4 is a RISC chip, and I've never seen POV running at
> any great speed on a RISC chip (Caveat: My experience of POV on RISC
> machines is limited to Acorn Archimedes systems which compared *Very*
> poorly, even to my old 486DX2/66, and so may not apply to the SH4)
>
> Bye for now,
> Jamie.
>
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