There's something that I've wanted to try for a long time but I haven't had
time to get into programming to do this. I'm beginning to wonder if maybe I
could do it with PoV - or maybe someone already has done something like
this.
What I want to do is a simulation of lot's of equally sized spheres spinning
perpetually at the same speed with collision detection, mass and friction
properties set in a zero gravity environment. I'd like to see what happens
when they are thrown together at random. I'd also like to see if they'd be
able to stay in a 3d matrix format almost like a gear system.
Has anyone ever done something along these lines?
Nekar
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