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From: Christoph Hormann
Subject: Re: POV-Ray Quiz
Date: 2 Jun 2003 14:09:29
Message: <3EDB92D8.6C1C56F3@gmx.de>
Gena wrote:
> 
> From the thread 'Concept car' in p.b.i. you can see that many
> people are interested in POV-Ray Quiz :) The one suggested
> by Ken is more for POV-Ray developers rather than POV-Ray
> users which I think is majority in POV-Ray community.
> 
> [...]

I agree that the hardcore Pover test is quite focussed on
programmer-characters among the POV-Ray users but i also think a multiple
choice quiz is not adequate for POV-Ray.  POV-Ray is not a multiple choice
program after all - there are no dialogs with checkboxes for adjusting
settings.

There are a lot of things that can't be asked in form of a multiple choice
question without making things really easy and if you are able to answer a
lot of those questions you are not necessarily very competent in using
POV-Ray.

Christoph

-- 
POV-Ray tutorials, include files, Sim-POV,
HCR-Edit and more: http://www.tu-bs.de/~y0013390/
Last updated 28 Feb. 2003 _____./\/^>_*_<^\/\.______


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From: ABX
Subject: Re: POV-Ray Quiz
Date: 2 Jun 2003 14:27:00
Message: <st4ndvoc4pf871thcqqbeln775r0v3k651@4ax.com>
On Mon, 02 Jun 2003 10:47:31 -0700, Gena <obu### [at] mailcom> wrote:
> Send you questions and answers to this thread.

4. Where you can enter the matrix?
  a. in camera modifiers because this effect changes view of movie
  b. in object modifiers because it should change designed reality
  c. in texture modifiers for those who like distorted pigments
  d. in search field of your help engine with loaded POV manual
  e. all above
  f. none above

;-)

ABX


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From: Gena
Subject: Re: POV-Ray Quiz
Date: 2 Jun 2003 14:34:35
Message: <3EDB98BA.227E6F6C@mail.com>
I guess it's for advanced users :) So please define category
next time.

Gena.

ABX wrote:

> On Mon, 02 Jun 2003 10:47:31 -0700, Gena <obu### [at] mailcom> wrote:
> > Send you questions and answers to this thread.
>
> 4. Where you can enter the matrix?
>   a. in camera modifiers because this effect changes view of movie
>   b. in object modifiers because it should change designed reality
>   c. in texture modifiers for those who like distorted pigments
>   d. in search field of your help engine with loaded POV manual
>   e. all above
>   f. none above
>
> ;-)
>
> ABX


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From: Gena
Subject: Re: POV-Ray Quiz
Date: 2 Jun 2003 14:50:19
Message: <3EDB9C6A.9B1759C0@mail.com>
Christoph Hormann wrote:

> I agree that the hardcore Pover test is quite focussed on
> programmer-characters among the POV-Ray users but i also think a multiple
> choice quiz is not adequate for POV-Ray.  POV-Ray is not a multiple choice
> program after all - there are no dialogs with checkboxes for adjusting
> settings.

I think that the answer to any question which really has the answer
can be represnted as a choice from multiple answers. Give me any
question which cannot have a choice of answers :)

> There are a lot of things that can't be asked in form of a multiple choice
> question without making things really easy and if you are able to answer a
> lot of those questions you are not necessarily very competent in using
> POV-Ray.

I usually use quizes just to define holes in my knowledge. It also helps
and stimulates to learn the subject.

Gena.


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From: Ib Rasmussen
Subject: Re: POV-Ray Quiz
Date: 2 Jun 2003 15:14:13
Message: <3EDBA1E3.2030006@ibras.dk>
ABX wrote:

> 4. Where you can enter the matrix?

I would rather like to know, where I can get out of the Matrix! :)

/Ib


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From: Gena
Subject: Re: POV-Ray Quiz
Date: 2 Jun 2003 15:41:36
Message: <3EDBA86F.38B2B130@mail.com>
Ib Rasmussen wrote:

> I would rather like to know, where I can get out of the Matrix! :)

Just '...don't let machine do what you can do yourself...'
Not sure if that's correct quotation from first 'Matrix' :)

Gena.


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From: Daniel Ngu
Subject: Re: POV-Ray Quiz
Date: 2 Jun 2003 16:00:13
Message: <3edbaccd@news.povray.org>
"Gena" <obu### [at] mailcom> wrote:
> Ib Rasmussen wrote:
>
> > I would rather like to know, where I can get out of the Matrix! :)
>
> Just '...don't let machine do what you can do yourself...'
> Not sure if that's correct quotation from first 'Matrix' :)
>
> Gena.

Are you referring to "Never send a human to do a machine's job." by Agent
Smith?

Regards,
Daniel.


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From: Tim Cook
Subject: Re: POV-Ray Quiz
Date: 2 Jun 2003 17:35:22
Message: <3edbc31a$1@news.povray.org>
Christoph Hormann wrote:
> I agree that the hardcore Pover test is quite focussed on
> programmer-characters among the POV-Ray users but i also think a multiple
> choice quiz is not adequate for POV-Ray.  POV-Ray is not a multiple choice
> program after all - there are no dialogs with checkboxes for adjusting
> settings.

For the advanced user, the quiz will consist of things like
'write a computer-vs-computer chess game in POV-SDL which
renders each move' or 'with such-and-such settings and the
following scene, what would the approximate number of rays
shot (scientific notation, 2 significant figures), WITHOUT
running it through POV yourself'...he heh he

-- 
Tim Cook
http://home.bellsouth.net/p/PWP-empyrean

-----BEGIN GEEK CODE BLOCK-----
Version: 3.12
GFA dpu- s: a?-- C++(++++) U P? L E--- W++(+++)>$
N++ o? K- w(+) O? M-(--) V? PS+(+++) PE(--) Y(--)
PGP-(--) t* 5++>+++++ X+ R* tv+ b++(+++) DI
D++(---) G(++) e*>++ h+ !r--- !y--
------END GEEK CODE BLOCK------


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From: Gena
Subject: Re: POV-Ray Quiz
Date: 2 Jun 2003 18:03:37
Message: <3EDBC9B7.550038A8@mail.com>
Daniel Ngu wrote:

> Are you referring to "Never send a human to do a machine's job." by Agent
> Smith?

You are right. It has absolutely different meaning :)

Gena.


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From: Gena
Subject: POV-Ray Quiz for beginners
Date: 3 Jun 2003 20:32:50
Message: <3EDD3E31.F9D044E7@mail.com>
translate x*2 is the same as:

a. translate 2
b. translate 2*x
c. translate <2, 0, 0>
d. translate <2, 1, 1>
e. translate <4/2, 0, 0>
f.  b, c and e


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