POV-Ray : Newsgroups : povray.general : Shortest Code Contest, Round Two, display and voting page Server Time
6 Aug 2024 04:21:14 EDT (-0400)
  Shortest Code Contest, Round Two, display and voting page (Message 1 to 10 of 23)  
Goto Latest 10 Messages Next 10 Messages >>>
From: Greg M  Johnson
Subject: Shortest Code Contest, Round Two, display and voting page
Date: 2 Jul 2002 13:51:36
Message: <3d21e828@news.povray.org>
. . .  is now open.
http://10best.raytrace.com/short2/shortvote2.html

Votes accepted until July 17th, 2002.



Thanks to Mr.  W3 ABX Skiba for help in rendering (and to numerous others
who offered it earlier).


Post a reply to this message

From: Warp
Subject: Re: Shortest Code Contest, Round Two, display and voting page
Date: 2 Jul 2002 15:18:32
Message: <3d21fc88@news.povray.org>
Greg M. Johnson <gregj;-)565### [at] aolco:-(m> wrote:
> . . .  is now open.
> http://10best.raytrace.com/short2/shortvote2.html

  Would it be possible that next time you could use some smarter program
to reduce the size of the images (for the thumbnails)? It looks like the
program you used reduced the images simply by dropping rows and columns
of pixels, which is not really nice.
  The images with most little details suffer the most from this. They end
up looking like random noise.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


Post a reply to this message

From: Francois Labreque
Subject: Re: Shortest Code Contest, Round Two, display and voting page
Date: 2 Jul 2002 17:19:42
Message: <3D2218BB.1010503@videotron.ca>
Greg wrote:
> . . .  is now open.
> http://10best.raytrace.com/short2/shortvote2.html
> 
> Votes accepted until July 17th, 2002.

Hmm...  You might want to correct the typo on the viewing page:

"    * The voting period will close July 176h, 2002, at midnight (time 
stamp on your email)."


-- 
/*Francois Labreque*/#local a=x+y;#local b=x+a;#local c=a+b;#macro P(F//
/*    flabreque    */L)polygon{5,F,F+z,L+z,L,F pigment{rgb 9}}#end union
/*        @        */{P(0,a)P(a,b)P(b,c)P(2*a,2*b)P(2*b,b+c)P(b+c,<2,3>)
/*   videotron.ca  */}camera{location<6,1.25,-6>look_at a orthographic}


Post a reply to this message

From:
Subject: Re: Shortest Code Contest, Round Two, display and voting page
Date: 3 Jul 2002 01:57:46
Message: <n745iu0famk2im741ntethqccuehme639s@4ax.com>
On 2 Jul 2002 15:18:32 -0400, Warp <war### [at] tagpovrayorg> wrote:
> Greg M. Johnson <gregj;-)565### [at] aolco:-(m> wrote:
> > . . .  is now open.
> > http://10best.raytrace.com/short2/shortvote2.html
>
>   Would it be possible that next time you could use some smarter program
> to reduce the size of the images (for the thumbnails)? It looks like the
> program you used reduced the images simply by dropping rows and columns
> of pixels, which is not really nice.
>   The images with most little details suffer the most from this. They end
> up looking like random noise.

You are right. I missed this during conversion. I had no scope on thubnail
smoothing since I had already set Lanczos filter in my IrfanView. Looks like
batch converting in IrfanView has no setup for resize filter so I assume it
should get the same as for normal converting. But it doasn't. Greg I will
upload zip with correct thubnails after ten minutes at the same place as
previously.

ABX


Post a reply to this message

From: Greg M  Johnson
Subject: Re: Shortest Code Contest, Round Two, display and voting page
Date: 3 Jul 2002 18:25:49
Message: <3d2379ed@news.povray.org>
Should be fixed in an hour or so.
Q: are the 800's the best they can be??


Post a reply to this message

From: Warp
Subject: Re: Shortest Code Contest, Round Two, display and voting page
Date: 3 Jul 2002 18:41:52
Message: <3d237db0@news.povray.org>
Greg M. Johnson <gregj;-)565### [at] aolco:-(m> wrote:
> Q: are the 800's the best they can be??

  I would have made my images a LOT better, but with only 500 bytes available
it's not easy... ;)

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


Post a reply to this message

From: Greg M  Johnson
Subject: Re: Shortest Code Contest, Round Two, display and voting page
Date: 3 Jul 2002 18:59:02
Message: <3d2381b6@news.povray.org>
Errr,  I mean is the render-quality of the 800's ok: I don't mean technical
merit and all that.............


Post a reply to this message

From: Warp
Subject: Re: Shortest Code Contest, Round Two, display and voting page
Date: 3 Jul 2002 19:13:43
Message: <3d238527@news.povray.org>
Greg M. Johnson <gregj;-)565### [at] aolco:-(m> wrote:
> Errr,  I mean is the render-quality of the 800's ok: I don't mean technical
> merit and all that.............

  I knew that.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


Post a reply to this message

From: Greg M  Johnson
Subject: Re: Shortest Code Contest, Round Two, display and voting page
Date: 6 Jul 2002 18:32:16
Message: <3d276ff0$1@news.povray.org>
Aaah.  Some versions of IE will squish an image down to fit the browser
window if they are larger than the size it wants to give them.  The
squishing is apparently "AA 0.0."


Post a reply to this message

From: Warp
Subject: Re: Shortest Code Contest, Round Two, display and voting page
Date: 6 Jul 2002 21:31:47
Message: <3d279a03@news.povray.org>
Greg M. Johnson <gregj:-)56590@ao:-)l.com> wrote:
> Aaah.  Some versions of IE will squish an image down to fit the browser
> window if they are larger than the size it wants to give them.  The
> squishing is apparently "AA 0.0."

  Which is, of course, another braindead idea from MS.
  I suppose that it can be turned off...

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


Post a reply to this message

Goto Latest 10 Messages Next 10 Messages >>>

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.