POV-Ray : Newsgroups : povray.general : Radiosity champions, here's something for you ! Server Time
7 Aug 2024 09:20:31 EDT (-0400)
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From: Jaime Vives Piqueres
Subject: Re: Radiosity champions, here's something for you !
Date: 18 Dec 2001 07:40:57
Message: <3c1f3959@news.povray.org>
Kari Kivisalo wrote:
> http://www.pp.htv.fi/kkivisal/church2.jpg

 :O  Even at half resolution, it's the most artistic and realistic of all. 
Light is almost perfect for me.

-- 
Jaime Vives Piqueres

La Persistencia de la Ignorancia
http://www.ignorancia.org


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From: Christoph Hormann
Subject: Re: Radiosity champions, here's something for you !
Date: 18 Dec 2001 07:59:56
Message: <3C1F3DCC.FA708197@gmx.de>
Kari Kivisalo wrote:
> 
> Dynamic range compression test with half resolution
> image and radiosity solution that fits in 256MB RAM.
> Sun position from the sunpos macro. I used count 1200
> and it seems it's not enough. The noise may also result
> from my poor choice of clipping intensity.
> 
> http://www.pp.htv.fi/kkivisal/church2.jpg
> 

Looks good from what you can see at that size.  I think you should try to
render it in full size with slightly weaker radiosity settings if
necessary.  

Christoph

-- 
Christoph Hormann <chr### [at] gmxde>
IsoWood include, radiosity tutorial, TransSkin and other 
things on: http://www.schunter.etc.tu-bs.de/~chris/


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From: Tony[B]
Subject: Re: Radiosity champions, here's something for you !
Date: 18 Dec 2001 09:11:24
Message: <3c1f4e8c@news.povray.org>
Oh, wow... This is definitely the best so far.


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From: Ari-Matti Leppanen
Subject: Re: Radiosity champions, here's something for you !
Date: 18 Dec 2001 09:31:55
Message: <3c1f535b$1@news.povray.org>
"Kari Kivisalo" <ray### [at] engineercom> wrote in message
news:3C1F34F2.2961A5C5@engineer.com...

> Dynamic range compression test with half resolution
> image and radiosity solution that fits in 256MB RAM.
> Sun position from the sunpos macro. I used count 1200
> and it seems it's not enough. The noise may also result
> from my poor choice of clipping intensity.
Looking good.. what was the trace time? The quality suggests that a full
size might take ages. See you made the same mistake with the SunPos as I
did. The scene looks better that way but:

// Lstm:  Meridian of your local timezone (+1 hour =  +15 deg)
//        in degrees (east = positive, west = negative)

so I guess Lstm should be +15 not +1. Hope you haven't started a new trace
yet. Somehow after 13,5h I don't want to re-start anymore.

Ari-Matti


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From: fabien
Subject: Re: Radiosity champions, here's something for you !
Date: 18 Dec 2001 09:57:16
Message: <3c1f594c$1@news.povray.org>

>
> Dynamic range compression test with half resolution
> image and radiosity solution that fits in 256MB RAM.
> Sun position from the sunpos macro. I used count 1200
> and it seems it's not enough. The noise may also result
> from my poor choice of clipping intensity.

That's impressive.  The light quality is, by far, the best I have
seen amongst every other rendering of that church (including
lightscape, mental ray, etc...).

I hope the final rendering will do justice to it.

I hope that this dynamic range stuff will be implemented in POV-Ray
someday.

Fabien.


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From: Gilles Tran
Subject: Re: Radiosity champions, here's something for you !
Date: 18 Dec 2001 10:25:06
Message: <3c1f5fd2$1@news.povray.org>

3C1F34F2.2961A5C5@engineer.com...
>
> Dynamic range compression test with half resolution
> image and radiosity solution that fits in 256MB RAM.
> Sun position from the sunpos macro. I used count 1200
> and it seems it's not enough. The noise may also result
> from my poor choice of clipping intensity.
>
> http://www.pp.htv.fi/kkivisal/church2.jpg
>
--
Certainly the best so far... It certainly helps a lot knowing about lighting
like you do. I'm wondering about the light position, though, as the sun
seems lower in your image than in the other ones. I've been using these
parameters :
//    SunPos(Year, Month, Day, Hour, Minute, Lstm, LAT, LONG)
    SunPos(2001, 6, 1, 14, 0, 15, 45.44, 15.53)

How much memory is required, BTW ? Is it possible to render it in chunks, as
this can reduce greatly the necessary memory ?

G.



**********************
http://www.oyonale.com
**********************
- Graphic experiments
- POV-Ray and Poser computer images
- Posters


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From: Warp
Subject: Re: Radiosity champions, here's something for you !
Date: 18 Dec 2001 10:29:41
Message: <3c1f60e4@news.povray.org>
fabien <fab### [at] skynetbe> wrote:
: I hope that this dynamic range stuff will be implemented in POV-Ray
: someday.

  I suppose that it would take about 10-20 lines of code to implement it
(plus the code needed for a new keyword in global_settings...). And perhaps
not even that much.

-- 
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -


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From: Kari Kivisalo
Subject: Re: Radiosity champions, here's something for you !
Date: 18 Dec 2001 10:32:05
Message: <3C1F6190.A8E43C42@engineer.com>
Ari-Matti Leppanen wrote:
>
> // Lstm:  Meridian of your local timezone (+1 hour =  +15 deg)
> //        in degrees (east = positive, west = negative)

Still not the same position as in other entrys or I have
the axes mixed up. I'm just going to leave it as it is.
This time I use the original sandstone maps because in
some reference images the color is less saturated.


_____________
Kari Kivisalo


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From: Tony[B]
Subject: Re: Radiosity champions, here's something for you !
Date: 18 Dec 2001 10:35:09
Message: <3c1f622d@news.povray.org>
Will we be seeing a patch by you for the next MegaPOV? :)


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From: Warp
Subject: Re: Radiosity champions, here's something for you !
Date: 18 Dec 2001 10:44:06
Message: <3c1f6446@news.povray.org>
Kari Kivisalo <ray### [at] engineercom> wrote:
: Still not the same position as in other entrys or I have
: the axes mixed up. I'm just going to leave it as it is.

  Why the light source location in my original code wasn't good? I set it
with the instructions given in the site.

-- 
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}//  - Warp -


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