POV-Ray : Newsgroups : povray.general : render direction Server Time
9 Aug 2024 01:27:29 EDT (-0400)
  render direction (Message 4 to 13 of 23)  
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From: Fabien HENON
Subject: Re: render direction
Date: 9 Nov 2000 00:16:10
Message: <3A0A33FF.802E6A2B@club-internet.fr>
I was about to say the same....

PSP or Photoshop are here for that.

Fabien



> David Fontaine wrote:
>
> > YKYBRTTL...
>
> IHBRTTL...
>
> --
> Ken Tyler - 1400+ POV-Ray, Graphics, 3D Rendering, and Raytracing Links:
> http://home.pacbell.net/tylereng/index.html http://www.povray.org/links/


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From: Ben Paschke
Subject: Re: render direction
Date: 9 Nov 2000 00:57:56
Message: <3A0A3DE7.8E8231F0@rsp.com.au>
David Fontaine wrote:

>
> YKYBRTTL...

what - when i need to see the last few lines of an image first? :)

yes, yes, render-subregion yada yada yada.
i said -first-, not -only-!

Lots of renderers dont start at the top left, some even start in the middle
and spiral outwards.

I tell you, it wouldn't be an altogether useless feature.
And yes, i have been raytracing too long.  far too long. there's no hope...


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From: Mark Wagner
Subject: Re: render direction
Date: 9 Nov 2000 01:47:06
Message: <3a0a486a@news.povray.org>
Ben Paschke wrote in message <3A0A1728.6DED2CB0@rsp.com.au>...
>Hiya folks,
>
>Just for a laugh, has anyone thought of adding the option of which way
>to render the image?
>For example, bottom to top or right to left, instead of the regular top
>to bottom starting at the left.
>Once or twice i've thought it may be nice...


I'm working on random-order rendering.

--
Mark


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From: Ben Paschke
Subject: Re: render direction
Date: 9 Nov 2000 02:15:39
Message: <3A0A501F.A9DF5605@rsp.com.au>
Allright! Woohoo!


> I'm working on random-order rendering.


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From: Vahur Krouverk
Subject: Re: render direction
Date: 9 Nov 2000 02:24:34
Message: <3A0A5196.EF786536@aetec.ee>
Ben Paschke wrote:
> 
> Hiya folks,
> 
> Just for a laugh, has anyone thought of adding the option of which way
> to render the image?
> For example, bottom to top or right to left, instead of the regular top
> to bottom starting at the left.
> Once or twice i've thought it may be nice...
> 

Well, it's not for laugh, changing rendering order might speed up
rendering: if rendering is performed by buckets, lets say 32x32 pixels,
then renderer can take advantage of spatial coherence and use various
caching mechanisms more effectively. With current option (from left to
right) rays are hit all over the scene and almost all objects are being
hit during scanning one line, thus making cacheing less effective. 
Perhaps this is not the issue with current implementation, but if
someone wants to implement true displacement mapping and use selective
surface division (only this bucket, which is hit, is displaced) to avoid
problems with memory, then this could give considerable speedup. 
And with really large scenes, which require more memory, than available
(thus requiring use of swap space) it could be faster as well.


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From: Chris Huff
Subject: Re: render direction
Date: 9 Nov 2000 06:57:03
Message: <chrishuff-CDB1EB.06570709112000@news.povray.org>
In article <3A0A33FF.802E6A2B@club-internet.fr>, Fabien HENON 
<ffj### [at] club-internetfr> wrote:

> I was about to say the same....
> 
> PSP or Photoshop are here for that.

What do PSP and Photoshop have to do with rendering order? Or raytracing?

-- 
Christopher James Huff
Personal: chr### [at] maccom, http://homepage.mac.com/chrishuff/
TAG: chr### [at] tagpovrayorg, http://tag.povray.org/

<><


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From: John VanSickle
Subject: Re: render direction
Date: 9 Nov 2000 07:27:18
Message: <3A0A9825.1E140DAE@erols.com>
Ben Paschke wrote:
> 
> Hiya folks,
> 
> Just for a laugh, has anyone thought of adding the option of which way
> to render the image?
> For example, bottom to top or right to left, instead of the regular
> top to bottom starting at the left.
> Once or twice i've thought it may be nice...

camera {
  sky -y
  location MyCamLoc
  look_at MyCamView
}

Now stand on your head while rendering...


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From: Thorsten Froehlich
Subject: Re: render direction
Date: 9 Nov 2000 12:34:17
Message: <3a0ae019@news.povray.org>
In article <3A0A1728.6DED2CB0@rsp.com.au> , Ben Paschke <ben### [at] rspcomau> 
wrote:

> Hiya folks,
>
> Just for a laugh, has anyone thought of adding the option of which way
> to render the image?
> For example, bottom to top or right to left, instead of the regular top
> to bottom starting at the left.
> Once or twice i've thought it may be nice...

Changing the render direction will have noticable side effect if you are
using procedural textures like POV-Ray does.  I have posted two images of
the spotted.pov example scene that comes with POV-Ray.  One is rendered from
the top to the bottom, the other from the bottom to the top.


      Thorsten


____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


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From: KalleK
Subject: Re: render direction
Date: 9 Nov 2000 13:32:31
Message: <3a0aedbf@news.povray.org>
Hi Thorsten!

> Changing the render direction will have noticable side effect if you are
> using procedural textures like POV-Ray does.

Just courios: May I ask: How comes?

cukk


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From: Josh English
Subject: Re: render direction
Date: 9 Nov 2000 14:06:17
Message: <3A0AF5A6.8D03B49D@spiritone.com>
That is very strange. Was this bottom left to upper right or bottom right to
upper left? I still don't undserstand why the order the rays are traced matter
so much. Any enlightenment?

Josh

Thorsten Froehlich wrote:

> In article <3A0A1728.6DED2CB0@rsp.com.au> , Ben Paschke <ben### [at] rspcomau>
> wrote:
>
> > Hiya folks,
> >
> > Just for a laugh, has anyone thought of adding the option of which way
> > to render the image?
> > For example, bottom to top or right to left, instead of the regular top
> > to bottom starting at the left.
> > Once or twice i've thought it may be nice...
>
> Changing the render direction will have noticable side effect if you are
> using procedural textures like POV-Ray does.  I have posted two images of
> the spotted.pov example scene that comes with POV-Ray.  One is rendered from
> the top to the bottom, the other from the bottom to the top.
>
>       Thorsten
>
> ____________________________________________________
> Thorsten Froehlich, Duisburg, Germany
> e-mail: tho### [at] trfde
>
> Visit POV-Ray on the web: http://mac.povray.org

--
Josh English -- Lexiphanic Lethomaniac
eng### [at] spiritonecom
The POV-Ray Cyclopedia http://www.spiritone.com/~english/cyclopedia/


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